32 return base.CanPerform();
override bool CanPressRepeat
override bool CanRapidFire
override bool CanPerform()
override float RapidDelay
override void OnMarkMapHighlights()
override bool CanAutofire
override bool ShowMapHighlight
List< Point > ListPointsInCircle(Point center, float radius, bool mustBeWalkable=true, bool los=true)