Elin Decompiled Documentation EA 23.321 Nightly Patch 1
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ActSlime.cs
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1public class ActSlime : ActNTR
2{
3 public override bool IsHostileAct => true;
4
5 public override bool CanPerform()
6 {
7 if (Act.TC == null || !Act.TC.isChara || Act.TC == Act.CC)
8 {
9 return false;
10 }
11 return true;
12 }
13
14 public override bool ValidatePerform(Chara _cc, Card _tc, Point _tp)
15 {
16 if (_cc.id == "marshmallow_king")
17 {
18 return true;
19 }
20 if (Act.CC.hunger.GetPhase() < 3 && !EClass.debug.godFood)
21 {
22 Msg.Say("not_hungry");
23 return false;
24 }
26 {
27 Act.CC.Say("dmg_elePoison", Act.CC);
28 return false;
29 }
30 return true;
31 }
32
33 public override bool Perform()
34 {
36 {
37 target = Act.TC.Chara,
38 variation = AI_Fuck.Variation.Slime
39 });
40 return true;
41 }
42}
Definition: ActNTR.cs:2
override bool CanPerform()
Definition: ActSlime.cs:5
override bool Perform()
Definition: ActSlime.cs:33
override bool ValidatePerform(Chara _cc, Card _tc, Point _tp)
Definition: ActSlime.cs:14
override bool IsHostileAct
Definition: ActSlime.cs:3
Definition: ACT.cs:62
static Card TC
Definition: ACT.cs:79
static Chara CC
Definition: ACT.cs:77
Definition: Card.cs:11
virtual Chara Chara
Definition: Card.cs:2122
string id
Definition: Card.cs:36
virtual bool isChara
Definition: Card.cs:2135
void Say(string lang, string ref1=null, string ref2=null)
Definition: Card.cs:7256
Definition: Chara.cs:10
bool HasCondition(string alias)
Definition: Chara.cs:9866
AIAct SetAI(AIAct g)
Definition: Chara.cs:9321
Stats hunger
Definition: Chara.cs:1177
bool godFood
Definition: CoreDebug.cs:198
Definition: EClass.cs:6
static CoreDebug debug
Definition: EClass.cs:49
Definition: Msg.cs:5
static string Say(string idLang, string ref1, string ref2=null, string ref3=null, string ref4=null)
Definition: Msg.cs:58
Definition: Point.cs:9
override int GetPhase()
Definition: Stats.cs:117