Elin Decompiled Documentation EA 23.289 Nightly
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ActSlime.cs
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1public class ActSlime : ActNTR
2{
3 public override bool IsHostileAct => true;
4
5 public override bool CanPerform()
6 {
7 if (Act.TC == null || !Act.TC.isChara || Act.TC == Act.CC)
8 {
9 return false;
10 }
11 return true;
12 }
13
14 public override bool ValidatePerform(Chara _cc, Card _tc, Point _tp)
15 {
16 if (Act.CC.hunger.GetPhase() < 3 && !EClass.debug.godFood)
17 {
18 Msg.Say("not_hungry");
19 return false;
20 }
22 {
23 Act.CC.Say("dmg_elePoison", Act.CC);
24 return false;
25 }
26 return true;
27 }
28
29 public override bool Perform()
30 {
32 {
33 target = Act.TC.Chara,
34 variation = AI_Fuck.Variation.Slime
35 });
36 return true;
37 }
38}
Definition: ActNTR.cs:2
override bool CanPerform()
Definition: ActSlime.cs:5
override bool Perform()
Definition: ActSlime.cs:29
override bool ValidatePerform(Chara _cc, Card _tc, Point _tp)
Definition: ActSlime.cs:14
override bool IsHostileAct
Definition: ActSlime.cs:3
Definition: ACT.cs:62
static Card TC
Definition: ACT.cs:79
static Chara CC
Definition: ACT.cs:77
Definition: Card.cs:11
virtual Chara Chara
Definition: Card.cs:2108
virtual bool isChara
Definition: Card.cs:2121
void Say(string lang, string ref1=null, string ref2=null)
Definition: Card.cs:7052
Definition: Chara.cs:10
bool HasCondition(string alias)
Definition: Chara.cs:9614
AIAct SetAI(AIAct g)
Definition: Chara.cs:9083
Stats hunger
Definition: Chara.cs:1168
bool godFood
Definition: CoreDebug.cs:183
Definition: EClass.cs:6
static CoreDebug debug
Definition: EClass.cs:49
Definition: Msg.cs:5
static string Say(string idLang, string ref1, string ref2=null, string ref3=null, string ref4=null)
Definition: Msg.cs:58
Definition: Point.cs:9
override int GetPhase()
Definition: Stats.cs:117