1using System.Collections.Generic;
13 Chara chara = list.RandomItem();
void Teleport(Point point, bool silent=false, bool force=false)
SoundSource PlaySound(string id, float v=1f, bool spatial=true)
void Say(string lang, string ref1=null, string ref2=null)
void DoHostileAction(Card _tg, bool immediate=false)
static Effect Get(Effect original)
void Play(float delay, Point from, float fixY=0f, Point to=null, Sprite sprite=null)
Point GetNearestPoint(bool allowBlock=false, bool allowChara=true, bool allowInstalled=true, bool ignoreCenter=false)
static TargetTypeChara Chara