Elin Decompiled Documentation EA 23.187 Stable
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QuestNasu.cs
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1public class QuestNasu : QuestSequence
2{
3 public override void OnComplete()
4 {
5 Thing thing = EClass.pc.things.Find("backpack_holding");
6 person.chara.AddCard(thing);
7 thing.isGifted = true;
9 DropReward(TraitSeed.MakeSeed("feywood").SetNum(10));
10 DropReward(TraitSeed.MakeSeed("coralwood").SetNum(10));
12 {
14 }
15 }
16}
Card AddCard(Card c)
Definition: Card.cs:3043
Thing SetNum(int a)
Definition: Card.cs:3393
ThingContainer things
Definition: Card.cs:36
override bool IsPCFaction
Definition: Chara.cs:669
FactionBranch homeBranch
Definition: Chara.cs:1052
Definition: EClass.cs:5
static Chara pc
Definition: EClass.cs:14
void BanishMember(Chara c, bool skipMsg=false)
Chara chara
Definition: Person.cs:36
override void OnComplete()
Definition: QuestNasu.cs:3
Person person
Definition: Quest.cs:73
Thing DropReward(string id)
Definition: Quest.cs:506
Thing Find(int uid)
static Thing Create(string id, int idMat=-1, int lv=-1)
Definition: ThingGen.cs:53
Definition: Thing.cs:8
static Thing MakeSeed(SourceObj.Row obj, PlantData plant=null)
Definition: TraitSeed.cs:88