Elin Decompiled Documentation EA 23.102 Nightly
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TargetTypeSelfParty Class Reference
Inheritance diagram for TargetTypeSelfParty:
TargetTypeSelf TargetType EClass

Properties

override Sprite IconType [get]
 
override bool CanSelectParty [get]
 
- Properties inherited from TargetTypeSelf
override Sprite IconType [get]
 
override int LimitDist [get]
 
override bool ShowMapHighlight [get]
 
override bool RequireLos [get]
 
override bool CanSelectSelf [get]
 
- Properties inherited from TargetType
virtual TargetRange Range [get]
 
virtual bool CanOnlyTargetEnemy [get]
 
virtual bool CanTargetGround [get]
 
virtual bool RequireChara [get]
 
virtual bool ShowMapHighlight [get]
 
virtual bool RequireLos [get]
 
virtual bool CanSelectSelf [get]
 
virtual bool CanSelectParty [get]
 
virtual bool ForceParty [get]
 
virtual Sprite IconType [get]
 
virtual int LimitDist [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from TargetType
static TargetTypeAny Any = new TargetTypeAny()
 
static TargetTypeSelf Self = new TargetTypeSelf()
 
static TargetTypeSelfParty SelfParty = new TargetTypeSelfParty()
 
static TargetTypeSelect Select = new TargetTypeSelect()
 
static TargetTypeSelfAndNeighbor SelfAndNeighbor = new TargetTypeSelfAndNeighbor()
 
static TargetTypeGround Ground = new TargetTypeGround()
 
static TargetTypeChara Chara = new TargetTypeChara()
 
static TargetTypeEnemy Enemy = new TargetTypeEnemy()
 
static TargetTypeCard Card = new TargetTypeCard()
 
static TargetTypeParty Party = new TargetTypeParty()
 
- Static Public Attributes inherited from EClass
static Core core
 

Detailed Description

Definition at line 3 of file TargetTypeSelfParty.cs.

Property Documentation

◆ CanSelectParty

override bool TargetTypeSelfParty.CanSelectParty
get

Definition at line 7 of file TargetTypeSelfParty.cs.

◆ IconType

override Sprite TargetTypeSelfParty.IconType
get

Definition at line 5 of file TargetTypeSelfParty.cs.


The documentation for this class was generated from the following file: