2using System.Collections.Generic;
32 public List<T>
items =
new List<T>();
override bool TryAdd(Task t)
virtual void SetAstLastItem(Task t)
override void SetAstLastItem(Task t)
void DestroyAll(Func< T, bool > func)
override Task GetTask(Chara chara, int radius=-1)
virtual void SetAstLastItem(T t)
virtual void Remove(Task t)
virtual Task GetTask(Chara chara, int radius=-1)
override void Remove(Task t)
virtual bool TryAdd(Task t)