29 public void SetSong(SoundSource _source, BGMData _bgm, BGMData.Part _part)
37 this.Rect().position = position;
47 AudioSource audioSource =
source.source;
48 ratio = Mathf.Clamp((audioSource.time -
part.start) / (
part.duration +
bgm.song.fadeIn), 0f, 1f);
60 RectTransform rectTransform =
bar.rectTransform;
67 Object.DestroyImmediate(base.gameObject);
static BaseGameScreen screen
ref Vector3 Position(int height)
void SetSong(SoundSource _source, BGMData _bgm, BGMData.Part _part)