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Elin Decompiled Documentation EA 23.224 Nightly
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Public Member Functions | |
| void | SetSong (SoundSource _source, BGMData _bgm, BGMData.Part _part) |
| void | Kill () |
Public Attributes | |
| Gauge | gauge |
| Image | bar |
| SoundSource | source |
| BGMData.Part | part |
| BGMData | bgm |
| float | ratio |
| Vector3 | posFix |
Static Public Attributes | |
| static UISong | Instance |
Static Public Attributes inherited from EMono | |
| static Core | core |
Private Member Functions | |
| void | Awake () |
| void | Update () |
Private Attributes | |
| float | timer |
Additional Inherited Members | |
Static Public Member Functions inherited from EMono | |
| static int | rnd (int a) |
Properties inherited from EMono | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static CoreDebug | debug [get] |
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inline |
Definition at line 69 of file UISong.cs.
Referenced by AI_PlayMusic.OnCancel(), and Update().
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inline |
Definition at line 29 of file UISong.cs.
References bgm, part, EMono.pc, Card.pos, posFix, Point.Position(), EMono.screen, source, and BaseGameScreen.Zoom.
Referenced by AI_PlayMusic.Run().
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inlineprivate |
Definition at line 40 of file UISong.cs.
References Chara.ai, bar, bgm, EMono.core, Core.delta, EMono.game, gauge, Core.IsGameStarted, Chara.IsMoving, Kill(), Gauge.originalWidth, part, EMono.pc, ratio, source, and timer.
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static |
Definition at line 6 of file UISong.cs.
Referenced by AM_Adv._OnUpdateInput(), Awake(), AI_PlayMusic.OnCancel(), and AI_PlayMusic.Run().
| BGMData.Part UISong.part |
| float UISong.ratio |
Definition at line 18 of file UISong.cs.
Referenced by AM_Adv._OnUpdateInput(), and Update().
| SoundSource UISong.source |