2using System.Collections.Generic;
41 private List<UIText>
texts =
new List<UIText>();
95 base.gameObject.SetActive(value:
false);
102 base.gameObject.SetActive(value:
true);
105 base.transform.position = Input.mousePosition +
posFix;
147 iconCard.rectTransform.pivot =
new Vector2(1f, 0f);
153 this.RebuildLayout(recursive:
true);
171 UnityEngine.Object.DestroyImmediate(
texts[0].gameObject);
176 public void AddButton(
string id =
"test", Action action =
null)
183 uIButton.onClick.AddListener(delegate
194 extra.moveToMouse = a;
196 m.
AddChild(
"style").
AddSlider(
"toggleButtonBG", (
float a) => a.ToString() ??
"", base.config.skin.button, delegate(
float a)
198 base.config.skin.button = (int)a;
200 }, 0f, base.config.skin.Skin.buttons.Count - 1, isInt:
true);
void SetImage(Image image, int dir, int idSkin=0)
static SoundManager Sound
static Sprite Get(string id)