Elin Decompiled Documentation EA 23.229 Stable 1st Anniversary Patch 2
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CoreConfig.GameConfig Class Reference

Public Attributes

int numBackup
 
int backupInterval
 
bool autoBackup
 
bool sortEach
 
bool antiSpider
 
bool autopause
 
bool showQuickMenuHint
 
bool dontRenderOutsideMap
 
bool freePos
 
bool showOffhand
 
bool confirmGive
 
bool confirmMapExit
 
bool holdMiddleButtonToHold
 
bool doubleClickToHold
 
bool useAbilityOnHotkey
 
float runDistance
 
float angleMargin
 
int newlineCount
 
int showBorder
 
int showRide
 
int waiter
 
bool altUI
 
bool altInv
 
bool altAbility
 
bool altCraft
 
bool autoSave
 
bool alwaysUpdateRecipe
 
bool showInvBG
 
bool useGrid
 
bool rightScroll
 
bool tutorial
 
bool advancedMenu
 
bool warnCrime
 
bool warnMana
 
bool warnDisassemble
 
bool hideWeapons
 
bool disableAutoStairs
 
bool smoothPick
 
bool markStack
 
bool waitOnRange
 
bool waitOnDebuff
 
bool waitOnMelee
 
bool highlightEnemy
 
bool showShippingResult
 
bool shiftToUseNegativeAbilityOnSelf
 
bool haltOnSpotEnemy
 
bool haltOnSpotTrap
 
bool ignoreWarnCrime
 
bool ignoreWarnMana
 
bool ignoreWarnDisassemble
 
bool ignoreWarnSlaughter
 

Detailed Description

Definition at line 104 of file CoreConfig.cs.

Member Data Documentation

◆ advancedMenu

bool CoreConfig.GameConfig.advancedMenu

Definition at line 168 of file CoreConfig.cs.

Referenced by Chara._Move(), and UIInventory.RefreshMenu().

◆ altAbility

bool CoreConfig.GameConfig.altAbility

Definition at line 152 of file CoreConfig.cs.

◆ altCraft

bool CoreConfig.GameConfig.altCraft

Definition at line 154 of file CoreConfig.cs.

◆ altInv

bool CoreConfig.GameConfig.altInv

Definition at line 150 of file CoreConfig.cs.

◆ altUI

bool CoreConfig.GameConfig.altUI

Definition at line 148 of file CoreConfig.cs.

◆ alwaysUpdateRecipe

bool CoreConfig.GameConfig.alwaysUpdateRecipe

Definition at line 158 of file CoreConfig.cs.

Referenced by AM_Adv.OnBecomeNoGoal(), and Chara.Tick().

◆ angleMargin

float CoreConfig.GameConfig.angleMargin

Definition at line 138 of file CoreConfig.cs.

Referenced by AM_Adv.RefreshArrow(), and AM_Region.RefreshArrow().

◆ antiSpider

bool CoreConfig.GameConfig.antiSpider

Definition at line 114 of file CoreConfig.cs.

Referenced by Chara._CreateRenderer(), and CardRenderer.Draw().

◆ autoBackup

bool CoreConfig.GameConfig.autoBackup

Definition at line 110 of file CoreConfig.cs.

◆ autopause

bool CoreConfig.GameConfig.autopause

Definition at line 116 of file CoreConfig.cs.

Referenced by ActionMode.TogglePause().

◆ autoSave

bool CoreConfig.GameConfig.autoSave

Definition at line 156 of file CoreConfig.cs.

Referenced by Scene.Init().

◆ backupInterval

int CoreConfig.GameConfig.backupInterval

Definition at line 108 of file CoreConfig.cs.

Referenced by Game.Save(), and CoreConfig.TryLoadConfig().

◆ confirmGive

bool CoreConfig.GameConfig.confirmGive

Definition at line 126 of file CoreConfig.cs.

Referenced by ActPlan._Update(), and HotItemHeld.TrySetAct().

◆ confirmMapExit

bool CoreConfig.GameConfig.confirmMapExit

Definition at line 128 of file CoreConfig.cs.

Referenced by Player.ExitBorder().

◆ disableAutoStairs

bool CoreConfig.GameConfig.disableAutoStairs

Definition at line 178 of file CoreConfig.cs.

Referenced by TraitNewZone.OnStepped().

◆ dontRenderOutsideMap

bool CoreConfig.GameConfig.dontRenderOutsideMap

Definition at line 120 of file CoreConfig.cs.

◆ doubleClickToHold

bool CoreConfig.GameConfig.doubleClickToHold

◆ freePos

bool CoreConfig.GameConfig.freePos

Definition at line 122 of file CoreConfig.cs.

Referenced by Scene.ToggleFreePos(), and Scene.ToggleSnapFreePos().

◆ haltOnSpotEnemy

bool CoreConfig.GameConfig.haltOnSpotEnemy

Definition at line 196 of file CoreConfig.cs.

Referenced by CharaRenderer.OnEnterScreen().

◆ haltOnSpotTrap

bool CoreConfig.GameConfig.haltOnSpotTrap

Definition at line 198 of file CoreConfig.cs.

◆ hideWeapons

bool CoreConfig.GameConfig.hideWeapons

Definition at line 176 of file CoreConfig.cs.

Referenced by CharaActorPCC.OnRender().

◆ highlightEnemy

bool CoreConfig.GameConfig.highlightEnemy

Definition at line 190 of file CoreConfig.cs.

Referenced by AM_Adv.OnRenderTile().

◆ holdMiddleButtonToHold

bool CoreConfig.GameConfig.holdMiddleButtonToHold

Definition at line 130 of file CoreConfig.cs.

Referenced by ButtonGrid.OnMiddleClick().

◆ ignoreWarnCrime

bool CoreConfig.GameConfig.ignoreWarnCrime

Definition at line 202 of file CoreConfig.cs.

Referenced by Dialog.TryWarnCrime().

◆ ignoreWarnDisassemble

bool CoreConfig.GameConfig.ignoreWarnDisassemble

Definition at line 210 of file CoreConfig.cs.

Referenced by Dialog.TryWarnDisassemble().

◆ ignoreWarnMana

bool CoreConfig.GameConfig.ignoreWarnMana

Definition at line 206 of file CoreConfig.cs.

Referenced by Dialog.TryWarnMana().

◆ ignoreWarnSlaughter

bool CoreConfig.GameConfig.ignoreWarnSlaughter

Definition at line 214 of file CoreConfig.cs.

Referenced by Dialog.TryWarnSlaughter().

◆ markStack

bool CoreConfig.GameConfig.markStack

Definition at line 182 of file CoreConfig.cs.

Referenced by Card.TryStackTo().

◆ newlineCount

int CoreConfig.GameConfig.newlineCount

Definition at line 140 of file CoreConfig.cs.

Referenced by GameDate.AdvanceMin().

◆ numBackup

int CoreConfig.GameConfig.numBackup

Definition at line 106 of file CoreConfig.cs.

◆ rightScroll

bool CoreConfig.GameConfig.rightScroll

Definition at line 164 of file CoreConfig.cs.

Referenced by CoreConfig.Apply().

◆ runDistance

float CoreConfig.GameConfig.runDistance

Definition at line 136 of file CoreConfig.cs.

Referenced by AM_Adv.PressedActionMove().

◆ shiftToUseNegativeAbilityOnSelf

bool CoreConfig.GameConfig.shiftToUseNegativeAbilityOnSelf

Definition at line 194 of file CoreConfig.cs.

Referenced by Act.CanPerform(), and ActThrow.CanThrow().

◆ showBorder

int CoreConfig.GameConfig.showBorder

Definition at line 142 of file CoreConfig.cs.

Referenced by BaseTileMap.Draw().

◆ showInvBG

bool CoreConfig.GameConfig.showInvBG

◆ showOffhand

bool CoreConfig.GameConfig.showOffhand

Definition at line 124 of file CoreConfig.cs.

Referenced by CharaActorPCC.OnRender().

◆ showQuickMenuHint

bool CoreConfig.GameConfig.showQuickMenuHint

Definition at line 118 of file CoreConfig.cs.

◆ showRide

int CoreConfig.GameConfig.showRide

Definition at line 144 of file CoreConfig.cs.

Referenced by CardRenderer.Draw().

◆ showShippingResult

bool CoreConfig.GameConfig.showShippingResult

Definition at line 192 of file CoreConfig.cs.

Referenced by GameDate.ShipGoods().

◆ smoothPick

bool CoreConfig.GameConfig.smoothPick

Definition at line 180 of file CoreConfig.cs.

Referenced by Map.TrySmoothPick().

◆ sortEach

bool CoreConfig.GameConfig.sortEach

Definition at line 112 of file CoreConfig.cs.

◆ tutorial

bool CoreConfig.GameConfig.tutorial

Definition at line 166 of file CoreConfig.cs.

Referenced by Tutorial.Play().

◆ useAbilityOnHotkey

bool CoreConfig.GameConfig.useAbilityOnHotkey

Definition at line 134 of file CoreConfig.cs.

Referenced by WidgetCurrentTool.Select().

◆ useGrid

bool CoreConfig.GameConfig.useGrid

Definition at line 162 of file CoreConfig.cs.

Referenced by InvOwner.OnDrag(), and UIInventory.RefreshMenu().

◆ waiter

int CoreConfig.GameConfig.waiter

Definition at line 146 of file CoreConfig.cs.

Referenced by Game.Wait().

◆ waitOnDebuff

bool CoreConfig.GameConfig.waitOnDebuff

Definition at line 186 of file CoreConfig.cs.

Referenced by ActEffect.Proc().

◆ waitOnMelee

bool CoreConfig.GameConfig.waitOnMelee

Definition at line 188 of file CoreConfig.cs.

Referenced by ActMelee.Attack().

◆ waitOnRange

bool CoreConfig.GameConfig.waitOnRange

Definition at line 184 of file CoreConfig.cs.

Referenced by ActRanged.Perform().

◆ warnCrime

bool CoreConfig.GameConfig.warnCrime

Definition at line 170 of file CoreConfig.cs.

Referenced by Dialog.TryWarnCrime().

◆ warnDisassemble

bool CoreConfig.GameConfig.warnDisassemble

Definition at line 174 of file CoreConfig.cs.

Referenced by Dialog.TryWarnDisassemble().

◆ warnMana

bool CoreConfig.GameConfig.warnMana

Definition at line 172 of file CoreConfig.cs.

Referenced by Dialog.TryWarnMana().


The documentation for this class was generated from the following file: