Elin Decompiled Documentation EA 23.102 Nightly
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Public Attributes | |
int | numBackup |
int | backupInterval |
bool | autoBackup |
bool | sortEach |
bool | antiSpider |
bool | autopause |
bool | showQuickMenuHint |
bool | dontRenderOutsideMap |
bool | freePos |
bool | showOffhand |
bool | confirmGive |
bool | confirmMapExit |
bool | holdMiddleButtonToHold |
bool | doubleClickToHold |
bool | useAbilityOnHotkey |
float | runDistance |
float | angleMargin |
int | newlineCount |
int | showBorder |
int | showRide |
int | waiter |
bool | altUI |
bool | altInv |
bool | altAbility |
bool | altCraft |
bool | autoSave |
bool | alwaysUpdateRecipe |
bool | showInvBG |
bool | useGrid |
bool | rightScroll |
bool | tutorial |
bool | advancedMenu |
bool | warnCrime |
bool | warnMana |
bool | warnDisassemble |
bool | hideWeapons |
bool | disableAutoStairs |
bool | smoothPick |
bool | markStack |
bool | waitOnRange |
bool | waitOnDebuff |
bool | waitOnMelee |
bool | highlightEnemy |
bool | showShippingResult |
bool | shiftToUseNegativeAbilityOnSelf |
bool | haltOnSpotEnemy |
bool | haltOnSpotTrap |
bool | ignoreWarnCrime |
bool | ignoreWarnMana |
bool | ignoreWarnDisassemble |
bool | ignoreWarnSlaughter |
Definition at line 103 of file CoreConfig.cs.
bool CoreConfig.GameConfig.advancedMenu |
Definition at line 167 of file CoreConfig.cs.
Referenced by Chara._Move(), and UIInventory.RefreshMenu().
bool CoreConfig.GameConfig.altAbility |
Definition at line 151 of file CoreConfig.cs.
bool CoreConfig.GameConfig.altCraft |
Definition at line 153 of file CoreConfig.cs.
bool CoreConfig.GameConfig.altInv |
Definition at line 149 of file CoreConfig.cs.
bool CoreConfig.GameConfig.altUI |
Definition at line 147 of file CoreConfig.cs.
bool CoreConfig.GameConfig.alwaysUpdateRecipe |
Definition at line 157 of file CoreConfig.cs.
Referenced by AM_Adv.OnBecomeNoGoal(), and Chara.Tick().
float CoreConfig.GameConfig.angleMargin |
Definition at line 137 of file CoreConfig.cs.
Referenced by AM_Adv.RefreshArrow(), and AM_Region.RefreshArrow().
bool CoreConfig.GameConfig.antiSpider |
Definition at line 113 of file CoreConfig.cs.
Referenced by CardRenderer.Draw().
bool CoreConfig.GameConfig.autoBackup |
Definition at line 109 of file CoreConfig.cs.
bool CoreConfig.GameConfig.autopause |
Definition at line 115 of file CoreConfig.cs.
Referenced by ActionMode.TogglePause().
bool CoreConfig.GameConfig.autoSave |
Definition at line 155 of file CoreConfig.cs.
Referenced by Scene.Init().
int CoreConfig.GameConfig.backupInterval |
Definition at line 107 of file CoreConfig.cs.
Referenced by Game.Save(), and CoreConfig.TryLoadConfig().
bool CoreConfig.GameConfig.confirmGive |
Definition at line 125 of file CoreConfig.cs.
Referenced by ActPlan._Update(), and HotItemHeld.TrySetAct().
bool CoreConfig.GameConfig.confirmMapExit |
Definition at line 127 of file CoreConfig.cs.
Referenced by Player.ExitBorder().
bool CoreConfig.GameConfig.disableAutoStairs |
Definition at line 177 of file CoreConfig.cs.
Referenced by TraitNewZone.OnStepped().
bool CoreConfig.GameConfig.dontRenderOutsideMap |
Definition at line 119 of file CoreConfig.cs.
bool CoreConfig.GameConfig.doubleClickToHold |
Definition at line 131 of file CoreConfig.cs.
Referenced by DragItemCard.OnDrag(), InvOwner.Transaction.Process(), and ActionMode.UpdateInput().
bool CoreConfig.GameConfig.freePos |
Definition at line 121 of file CoreConfig.cs.
Referenced by Scene.ToggleFreePos(), and Scene.ToggleSnapFreePos().
bool CoreConfig.GameConfig.haltOnSpotEnemy |
Definition at line 195 of file CoreConfig.cs.
Referenced by CharaRenderer.OnEnterScreen().
bool CoreConfig.GameConfig.haltOnSpotTrap |
Definition at line 197 of file CoreConfig.cs.
bool CoreConfig.GameConfig.hideWeapons |
Definition at line 175 of file CoreConfig.cs.
Referenced by CharaActorPCC.OnRender().
bool CoreConfig.GameConfig.highlightEnemy |
Definition at line 189 of file CoreConfig.cs.
Referenced by AM_Adv.OnRenderTile().
bool CoreConfig.GameConfig.holdMiddleButtonToHold |
Definition at line 129 of file CoreConfig.cs.
Referenced by ButtonGrid.OnMiddleClick().
bool CoreConfig.GameConfig.ignoreWarnCrime |
Definition at line 201 of file CoreConfig.cs.
Referenced by Dialog.TryWarnCrime().
bool CoreConfig.GameConfig.ignoreWarnDisassemble |
Definition at line 209 of file CoreConfig.cs.
Referenced by Dialog.TryWarnDisassemble().
bool CoreConfig.GameConfig.ignoreWarnMana |
Definition at line 205 of file CoreConfig.cs.
Referenced by Dialog.TryWarnMana().
bool CoreConfig.GameConfig.ignoreWarnSlaughter |
Definition at line 213 of file CoreConfig.cs.
Referenced by Dialog.TryWarnSlaughter().
bool CoreConfig.GameConfig.markStack |
Definition at line 181 of file CoreConfig.cs.
Referenced by Card.TryStackTo().
int CoreConfig.GameConfig.newlineCount |
Definition at line 139 of file CoreConfig.cs.
Referenced by GameDate.AdvanceMin().
int CoreConfig.GameConfig.numBackup |
Definition at line 105 of file CoreConfig.cs.
bool CoreConfig.GameConfig.rightScroll |
Definition at line 163 of file CoreConfig.cs.
Referenced by CoreConfig.Apply().
float CoreConfig.GameConfig.runDistance |
Definition at line 135 of file CoreConfig.cs.
Referenced by AM_Adv.PressedActionMove().
bool CoreConfig.GameConfig.shiftToUseNegativeAbilityOnSelf |
Definition at line 193 of file CoreConfig.cs.
Referenced by Act.CanPerform(), and ActThrow.CanThrow().
int CoreConfig.GameConfig.showBorder |
Definition at line 141 of file CoreConfig.cs.
Referenced by BaseTileMap.Draw().
bool CoreConfig.GameConfig.showInvBG |
Definition at line 159 of file CoreConfig.cs.
Referenced by LayerInventory.CreateContainerAlly(), and LayerInventory.CreateContainerPC().
bool CoreConfig.GameConfig.showOffhand |
Definition at line 123 of file CoreConfig.cs.
Referenced by CharaActorPCC.OnRender().
bool CoreConfig.GameConfig.showQuickMenuHint |
Definition at line 117 of file CoreConfig.cs.
int CoreConfig.GameConfig.showRide |
Definition at line 143 of file CoreConfig.cs.
Referenced by CardRenderer.Draw().
bool CoreConfig.GameConfig.showShippingResult |
Definition at line 191 of file CoreConfig.cs.
Referenced by GameDate.ShipGoods().
bool CoreConfig.GameConfig.smoothPick |
Definition at line 179 of file CoreConfig.cs.
Referenced by Map.TrySmoothPick().
bool CoreConfig.GameConfig.sortEach |
Definition at line 111 of file CoreConfig.cs.
bool CoreConfig.GameConfig.tutorial |
Definition at line 165 of file CoreConfig.cs.
Referenced by Tutorial.Play().
bool CoreConfig.GameConfig.useAbilityOnHotkey |
Definition at line 133 of file CoreConfig.cs.
Referenced by WidgetCurrentTool.Select().
bool CoreConfig.GameConfig.useGrid |
Definition at line 161 of file CoreConfig.cs.
Referenced by InvOwner.OnDrag(), and UIInventory.RefreshMenu().
int CoreConfig.GameConfig.waiter |
Definition at line 145 of file CoreConfig.cs.
Referenced by Game.Wait().
bool CoreConfig.GameConfig.waitOnDebuff |
Definition at line 185 of file CoreConfig.cs.
bool CoreConfig.GameConfig.waitOnMelee |
Definition at line 187 of file CoreConfig.cs.
Referenced by ActMelee.Attack().
bool CoreConfig.GameConfig.waitOnRange |
Definition at line 183 of file CoreConfig.cs.
Referenced by ActRanged.Perform().
bool CoreConfig.GameConfig.warnCrime |
Definition at line 169 of file CoreConfig.cs.
Referenced by Dialog.TryWarnCrime().
bool CoreConfig.GameConfig.warnDisassemble |
Definition at line 173 of file CoreConfig.cs.
Referenced by Dialog.TryWarnDisassemble().
bool CoreConfig.GameConfig.warnMana |
Definition at line 171 of file CoreConfig.cs.
Referenced by Dialog.TryWarnMana().