1using System.Collections.Generic;
2using CreativeSpore.SuperTilemapEditor;
19 public List<EloMapLight>
lights =
new List<EloMapLight>();
21 public bool IsActive => base.gameObject.activeSelf;
25 this.SetActive(enable:
false);
53 light.sr.transform.position = TilemapUtils.GetGridWorldPos(
elomap.
fogmap, light.
gx, light.
gy);
78 light.sr.color = white;
90 this.SetActive(enable:
false);
98 Object.DestroyImmediate(
transMap.gameObject);
99 Object.DestroyImmediate(
transLight.gameObject);
void Initialize(EloMap _elomap)
EloMapTileSelector selector
List< EloMapLight > lights
void Init(EloMapActor _actor)
override void SetUnitSize()
AnimationCurve orbitAlphaCurve
GameScreenElona screenElona