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Elin Decompiled Documentation EA 23.224 Nightly
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Public Member Functions | |
| override void | OnCreate () |
| void | CreateDayData () |
| void | ModEther (int a=3) |
| void | SendPackage (Thing p) |
Public Member Functions inherited from Spatial | |
| int | GetInt (int id, int? defaultInt=null) |
| void | AddInt (int id, int value) |
| void | SetInt (int id, int value=0) |
| override string | ToString () |
| void | Create (string _id, int _x, int _y, int _icon) |
| void | Register () |
| virtual void | OnCreate () |
| virtual void | OnAfterCreate () |
| virtual void | SetMainFaction (Faction f) |
| Zone | GetFirstZone () |
| void | OnBeforeSave () |
| virtual void | _OnBeforeSave () |
| void | _OnLoad () |
| virtual void | OnLoad () |
| virtual void | Destroy () |
| void | DeleteMapRecursive () |
| virtual void | AddChild (Spatial child) |
| void | RemoveChild (Spatial child) |
| Zone | FindDeepestZone () |
| Zone | FindZone (int lv) |
| Zone | FindZone (string _id) |
| virtual bool | CanKill () |
| int | Dist (Point p) |
| int | Dist (Spatial s) |
| void | MakeGameObject (GameObject parentGo) |
Public Attributes | |
| GameDate | date = new GameDate() |
| Season | season = new Season() |
| Weather | weather = new Weather() |
| Schedule | schedule = new Schedule() |
| DayData | dayData |
| int | ether |
Public Attributes inherited from Spatial | |
| Spatial | parent |
| string | id |
| string | idUser |
| string | name |
| string | idMainFaction |
| string | idProfile |
| string | idCurrentSubset |
| string | idHat |
| int[] | _ints = new int[30] |
| List< Spatial > | children = new List<Spatial>() |
| List< Spatial > | connections = new List<Spatial>() |
| Dictionary< int, int > | mapInt = new Dictionary<int, int>() |
| bool | destryoed |
| bool | isImported |
| BitArray32 | bits |
Properties | |
| Region | region [get] |
Properties inherited from Spatial | |
| int | _bits [get, set] |
| int | uid [get, set] |
| int | icon [get, set] |
| int | x [get, set] |
| int | y [get, set] |
| int | lastActive [get, set] |
| int | idPrefix [get, set] |
| int | lv [get, set] |
| int | visitCount [get, set] |
| int | dateExpire [get, set] |
| int | dateRevive [get, set] |
| int | _dangerLv [get, set] |
| int | dateRegenerate [get, set] |
| int | influence [get, set] |
| int | investment [get, set] |
| int | development [get, set] |
| int | electricity [get, set] |
| int | dateHat [get, set] |
| int | uidBoss [get, set] |
| int | dateQuest [get, set] |
| int | version [get, set] |
| bool | isGenerated [get, set] |
| bool | isShore [get, set] |
| bool | isRandomSite [get, set] |
| bool | isKnown [get, set] |
| bool | isMapSaved [get, set] |
| bool | isExternalZone [get, set] |
| bool | isConquered [get, set] |
| bool | isBeach [get, set] |
| bool | isPeace [get, set] |
| bool | isDeathLocation [get, set] |
| bool | isAlarmSet [get, set] |
| Faction | mainFaction [get, set] |
| SourceZone.Row | source [get] |
| bool | IsPlayerFaction [get] |
| bool | IsClosed [get] |
| int | mapX [get] |
| int | mapY [get] |
| virtual int | ContentLv [get] |
| virtual int | DangerLv [get] |
| virtual int | DangerLvFix [get] |
| virtual int | DangerLvBoost [get] |
| virtual float | VolumeSea [get] |
| virtual bool | ShowDangerLv [get] |
| virtual bool | CanSpawnAdv [get] |
| string | pathSave [get] |
| virtual string | Name [get] |
| string | NameWithDangerLevel [get] |
| virtual string | NameSuffix [get] |
| virtual bool | IsRegion [get] |
| virtual bool | CanFastTravel [get] |
| EloMap.TileInfo | Tile [get] |
| virtual bool | IsSnowZone [get] |
| virtual bool | IsSnowCovered [get] |
| virtual Point | RegionPos [get] |
| virtual bool | isClaimable [get] |
| int | Seed [get] |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Additional Inherited Members | |
Static Public Member Functions inherited from EClass | |
| static int | rndSeed (int a, int seed) |
| static int | rnd (long a) |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Static Public Attributes inherited from EClass | |
| static Core | core |
Protected Member Functions inherited from Spatial | |
| Zone | _FindZone (string _id) |
Protected Attributes inherited from Spatial | |
| Point | _regionPos = new Point() |
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inline |
Definition at line 43 of file World.cs.
References dayData, DayData.LuckRange, and EClass.rnd().
Referenced by GameDate.AdvanceDay(), OnCreate(), and LayerNewspaper.OnInit().
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inline |
Definition at line 58 of file World.cs.
References ether, Weather.SetCondition(), and weather.
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inlinevirtual |
Reimplemented from Spatial.
Definition at line 25 of file World.cs.
References CreateDayData(), Prologue.day, EClass.game, Prologue.hour, Schedule.list, Prologue.month, Game.Prologue, schedule, Prologue.weather, and Prologue.year.
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inline |
Definition at line 68 of file World.cs.
References ActPlan.List.Add(), Game.cards, EClass.game, and CardManager.listPackage.
Referenced by GameDate.AdvanceDay(), GameDate.AdvanceYear(), Chara.MutateRandom(), Faction.OnAdvanceMonth(), FactionBranch.OnSimulateDay(), InvOwnerDeliver.PayBill(), GameDate.ShipLetter(), GameDate.ShipPackages(), GameDate.ShipRandomPackages(), and Faction.TryPayBill().
Definition at line 6 of file World.cs.
Referenced by Chara._Move(), InvOwnerGene._OnProcess(), WidgetDate._Refresh(), Zone.AbandonZone(), Zone.Activate(), MsgLog.Add(), FactionBranch.AddRecruit(), Faction.AddReserve(), LayerSleep.Advance(), DramaCustomSequence.Build(), Zone.CanDestroy(), Chara.CanDuplicate(), Chara.CanRevive(), Card.CheckJustCooked(), Region.CheckRandomSites(), Chara.ChooseNewGoal(), Zone.ClaimZone(), TraitSpotBiome.CountNotableThing(), GameIndex.Create(), SpatialGen.CreateInstance(), Region.CreateRandomSite(), Zone.Deactivate(), BaseTileMap.DrawTile(), DramaOutcome.get_scratch(), Biography.GetAge(), Card.GetLightRadius(), TraitGeneMachine.GetProgress(), TraitGeneMachine.GetProgressText(), Trait.GetRestockedIcon(), Trait.GetTextRestock(), Weather.GetTimeSinceLastRain(), Weather.GetWeatherForecast(), Quest.Init(), Quest.IsVisibleOnQuestBoard(), TraitMoongate.LoadMap(), RecipeCard.MakeDish(), Chara.ModAffinity(), Player.MoveZone(), WidgetArtTool.OnActivate(), Region.OnAdvanceHour(), Trait.OnBarter(), BaseListPeople.OnClick(), QuestLoytelFarm.OnComplete(), QuestShippingChest.OnComplete(), QuestVernis.OnComplete(), FactionBranch.OnCreate(), QuestDialog.OnDropReward(), Zone_Field.OnGenerateMap(), LayerNewspaper.OnInit(), ZoneEventRaid.OnKill(), Game.OnLoad(), QuestIntoDarkness.OnStart(), Player.OnStartNewGame(), ZoneEventSurvival.OnTickRound(), TraitDaggerGrave.OnUse(), TraitHat.OnUse(), Zone.OnVisit(), FoodEffect.Proc(), ActEffect.ProcAt(), FortuneRollData.Refresh(), LayerTravel.Refresh(), Weather.RefreshForecasts(), Zone.RefreshHat(), ContentHomeReport.RefreshInfo(), UIHomeInfo.RefreshInfo(), UIHomeInfo.RefreshReport(), BaseGameScreen.RefreshSky(), CoreConfig.RefreshUIBrightness(), BaseGameScreen.RefreshWeather(), Zone.Revive(), AI_Idle.Run(), AI_Slaughter.Run(), AI_Steal.Run(), Weather.SetCondition(), AIWork.SetDestination(), GameDate.ShipGoods(), HotItemContext.Show(), Chara.ShowDialog(), Zone.Simulate(), SurvivalManager.StartRaid(), Zone.ToString(), Thing.TryLickEnchant(), SlaverData.TryRefresh(), TraitCoreZone.TrySetAct(), Trait.TryToggle(), GoalCombat.TryUseAbility(), Chara.TryWorkOutside(), GameUpdater.Update(), CoreDebug.UpdateInput(), Zone.UpdateQuests(), Scene.UpdateTimeRatio(), and VirtualDate.VirtualDate().
| DayData World.dayData |
Definition at line 18 of file World.cs.
Referenced by CreateDayData(), and LayerNewspaper.OnInit().
| int World.ether |
Definition at line 21 of file World.cs.
Referenced by ModEther().
Definition at line 15 of file World.cs.
Referenced by OnCreate(), and ContentTop.OnSwitchContent().
Definition at line 9 of file World.cs.
Referenced by Weather.RefreshWeather(), and Weather.SetCondition().
Definition at line 12 of file World.cs.
Referenced by Chara._Move(), WidgetDate._Refresh(), GameDate.AdvanceHour(), GameUpdater.SurfaceUpdater.FixedUpdate(), Scene.Init(), ModEther(), WidgetArtTool.OnActivate(), TraitGenerator.OnSimulateHour(), BaseGameScreen.RefreshScreenSize(), BaseGameScreen.RefreshWeather(), GameScreenElona.RefreshWeather(), LayerNewspaper.RefreshWeather(), Chara.TickConditions(), Trait.TryToggle(), GameUpdater.Update100ms(), and CoreDebug.UpdateInput().
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get |
Definition at line 23 of file World.cs.
Referenced by LayerSleep.Advance(), GameDate.AdvanceDay(), Region.CanCreateZone(), ThingGen.CreateMap(), Expedition.End(), Chara.FallFromZone(), GlobalGoalExplore.GetDestZone(), GlobalGoalVisitTown.GetDestZone(), EloMapActor.GetEloMap(), EloMap.GetRoadDist(), SpatialManager.ListReturnLocations(), TraitMoongate.LoadMap(), CoreDebug.LOG_Spatials(), TraitNewZone.MoveZone(), GlobalGoalAdv.OnAdvanceHour(), Chara.OnBanish(), Game.OnLoad(), TraitScrollMap.OnRead(), LayerTreasureMap.SetMap(), and Chara.Tick().