virtual void Die(Element e=null, Card origin=null, AttackSource attackSource=AttackSource.None, Chara originalTarget=null)
SourceMaterial.Row material
SoundSource PlaySound(string id, float v=1f, bool spatial=true)
void ModNum(int a, bool notify=true)
static string Say(string idLang, string ref1, string ref2=null, string ref3=null, string ref4=null)
override bool CanUse(Chara c, Card tg)
override void OnBlend(Thing t, Chara c)
override void OnThrowGround(Chara c, Point p)
override bool IsBlendBase
override bool CanBlend(Thing t)
override bool OnUse(Chara c, Card tg)