9 return base.CanBeDestroyed;
67 owner.rarity =
Rarity.Normal;
81 public override void SetName(ref
string s)
85 s = s + Lang.space +
"empty".lang();
Card ChangeMaterial(int idNew, bool ignoreFixedMaterial=false)
Effect PlayEffect(string id, bool useRenderPos=true, float range=0f, Vector3 fix=default(Vector3))
void Play(float delay, Point from, float fixY=0f, Point to=null, Sprite sprite=null)
static string SayNothingHappen()
static string Say(string idLang, string ref1, string ref2=null, string ref3=null, string ref4=null)
virtual void _OnUse(Chara c)
virtual bool IsImplemented()
override bool CanBeDestroyed
override void SetName(ref string s)
override bool CanBeTeleported
override bool CanUseFromInventory
override bool OnUse(Chara c)
override bool CanUse(Chara c)
override bool CanBeStolen
override void OnCreate(int lv)