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Zone_QuestDungeon.cs
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1
using
UnityEngine;
2
3
public
class
Zone_QuestDungeon
:
Zone_Dungeon
4
{
5
public
bool
ShouldScale
=>
EClass
.
game
.
principal
.
scaleQuest
;
6
7
public
override
ZoneScaleType
ScaleType
=>
ZoneScaleType
.Quest;
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public
override
int
DangerLvBoost
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{
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get
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{
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if
(!
ShouldScale
)
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{
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return
0;
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}
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return
Mathf.Max(0,
EClass
.
pc
.
FameLv
* 2 / 3 -
DangerLv
);
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}
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}
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public
override
bool
ShouldScaleImportedChara
(
Chara
c)
22
{
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return
ShouldScale
;
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}
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}
ZoneScaleType
ZoneScaleType
Definition:
ZoneScaleType.cs:2
Card.FameLv
int FameLv
Definition:
Card.cs:2298
Chara
Definition:
Chara.cs:10
EClass
Definition:
EClass.cs:6
EClass.game
static Game game
Definition:
EClass.cs:9
EClass.pc
static Chara pc
Definition:
EClass.cs:15
GamePrincipal.scaleQuest
bool scaleQuest
Definition:
GamePrincipal.cs:149
Game.principal
GamePrincipal principal
Definition:
Game.cs:224
Zone_Dungeon
Definition:
Zone_Dungeon.cs:6
Zone_QuestDungeon
Definition:
Zone_QuestDungeon.cs:4
Zone_QuestDungeon.DangerLvBoost
override int DangerLvBoost
Definition:
Zone_QuestDungeon.cs:10
Zone_QuestDungeon.ShouldScale
bool ShouldScale
Definition:
Zone_QuestDungeon.cs:5
Zone_QuestDungeon.ShouldScaleImportedChara
override bool ShouldScaleImportedChara(Chara c)
Definition:
Zone_QuestDungeon.cs:21
Zone_QuestDungeon.ScaleType
override ZoneScaleType ScaleType
Definition:
Zone_QuestDungeon.cs:7
Zone.DangerLv
override int DangerLv
Definition:
Zone.cs:107
Elin
Zone_QuestDungeon.cs
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