override void OnProgressComplete()
override MoveResult _Move(Point newPoint, MoveType type=MoveType.Walk)
void Sleep(Thing bed=null, Thing pillow=null, bool pickup=false, ItemPosition posBed=null, ItemPosition posPillow=null)
static string Say(string idLang, string ref1, string ref2=null, string ref3=null, string ref4=null)
bool Equals(int _x, int _z)