12 public override void Tick()
SoundSource PlaySound(string id, float v=1f, bool spatial=true)
virtual void HealHP(int a, HealSource origin=HealSource.None)
void SetCooldown(int idEle, int turns=0)
bool HasCooldown(int idEle)
override bool CanManualRemove
override bool HasDuration
override RendererReplacer GetRendererReplacer()
override void OnRemoved()
static RendererReplacer CreateFrom(string id, int shift=0)