1using System.Collections.Generic;
5 public override IEnumerable<Status>
Run()
Status DoGoto(Point pos, int dist=0, bool ignoreConnection=false, Func< Status > _onChildFail=null)
Status DoIdle(int repeat=3)
void MoveImmediate(Point p, bool focus=true, bool cancelAI=true)
override IEnumerable< Status > Run()
override void OnSimulatePosition()
Thing FindThing(Func< Thing, bool > func)
static void SetSeed(int a=-1)
Point GetRandomPoint(Func< Point, bool > func=null, Chara accessChara=null)