14 thing.c_lockedHard =
true;
19 card.decay = card.MaxDecay + 1;
Card ChangeMaterial(int idNew, bool ignoreFixedMaterial=false)
Card MakeFoodFrom(string _id)
Thing DropReward(Thing t, bool silent=false)
override bool CanUpdateOnTalk(Chara c)
void DestroyAll(Func< Thing, bool > funcExclude=null)
static Thing Create(string id, int idMat=-1, int lv=-1)
void Add(ZoneEvent e, bool allowDuplicate=false)