5 public bool IsTemp => owner.id ==
"waystone_temp";
29 EClass._zone.name = text;
30 EClass._zone.idPrefix = 0;
bool TrySetAct(string lang, Func< bool > onPerform, Card tc, CursorInfo cursor=null, int dist=1, bool isHostileAct=false, bool localAct=true, bool canRepeat=false)
void ModNum(int a, bool notify=true)
void MoveZone(string alias)
static CursorInfo MoveZone
static Dialog InputName(string langDetail, string text, Action< bool, string > onClose, InputType inputType=InputType.Default)
static SoundManager Sound
static Effect Get(Effect original)
void Play(float delay, Point from, float fixY=0f, Point to=null, Sprite sprite=null)
static string Say(string idLang, string ref1, string ref2=null, string ref3=null, string ref4=null)
override void TrySetAct(ActPlan p)
override bool CanUse(Chara c)
override bool OnUse(Chara c)