2using System.Collections.Generic;
49 public List<Item>
items =
new List<Item>();
71 InvokeRepeating(
"Refresh", 0.1f, 0.1f);
154 public void Add(Sprite icon,
string lang, Func<string> func)
157 uIButton.icon.sprite = icon;
158 uIButton.
icon.SetNativeSize();
159 uIButton.tooltip.lang = lang.lang().ToTitleCase(wholeText:
true);
163 text = uIButton.mainText
167 uIButton.RebuildLayout();
174 string text =
item.func();
175 if (
item.text.text != (text ??
""))
177 item.text.SetText(text);
178 item.text.RebuildLayout();
179 item.text.transform.parent.RebuildLayout();
int GetCurrency(string id="money")
static FactionBranch BranchOrHomeBranch
static FactionBranch Branch
static SourceManager sources
HomeResourceManager resources
List< BaseHomeResource > list
static string _weight(int a, int b, bool showUnit=true, int unitSize=0)
Dictionary< string, CardRow > map
void Build(Options _options)
void Add(Sprite icon, string lang, Func< string > func)