2using System.Collections.Generic;
53 public List<Item>
items =
new List<Item>();
75 InvokeRepeating(
"Refresh", 0.1f, 0.1f);
166 public void Add(Sprite icon,
string lang, Func<string> func)
169 uIButton.icon.sprite = icon;
170 uIButton.
icon.SetNativeSize();
171 uIButton.tooltip.lang = lang.lang().ToTitleCase(wholeText:
true);
175 text = uIButton.mainText
179 uIButton.RebuildLayout();
186 string text =
item.func();
187 if (
item.text.text != (text ??
""))
189 item.text.SetText(text);
190 item.text.RebuildLayout();
191 item.text.transform.parent.RebuildLayout();
int GetCurrency(string id="money")
static FactionBranch BranchOrHomeBranch
static FactionBranch Branch
static SourceManager sources
HomeResourceManager resources
List< BaseHomeResource > list
static string _weight(int a, int b, bool showUnit=true, int unitSize=0)
Dictionary< string, CardRow > map
void Build(Options _options)
void Add(Sprite icon, string lang, Func< string > func)