1using System.Collections.Generic;
17 Debug.LogError(
"exception: Target is Null");
22 state = ZoneTransition.EnterState.Exact,
28 List<Chara> list =
new List<Chara> {
target };
29 for (
int i = 0; i < EClass.pc.party.members.Count - 1; i++)
41 Debug.Log(list.Count);
45 item.c_originalHostility = c_originalHostility;
Thing Add(string id, int num=1, int lv=1)
static Chara CreateFromFilter(string id, int lv=-1, int levelRange=-1)
override void ChangeRarity(Rarity r)
void MoveZone(string alias)
Point GetNearestPoint(bool allowBlock=false, bool allowChara=true, bool allowInstalled=true, bool ignoreCenter=false)
void SetBGM(List< int > ids, bool refresh=true)
Card AddCard(Card t, Point point)