Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
bool | TryDespawn () |
void | MoveThingToBottom (Thing t) |
void | MoveThingToTop (Thing t) |
Static Public Member Functions | |
static CellDetail | Spawn () |
Public Attributes | |
List< Thing > | things = new List<Thing>(1) |
List< Chara > | charas = new List<Chara>(1) |
Area | area |
Footmark | footmark |
TaskDesignation | designation |
TransAnime | anime |
Static Public Attributes | |
static int | count |
static Map | map |
static Stack< CellDetail > | cache = new Stack<CellDetail>() |
Properties | |
static CellDetail | Empty [get] |
Definition at line 3 of file CellDetail.cs.
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inline |
Definition at line 45 of file CellDetail.cs.
References things.
Referenced by Card.SetPlaceState().
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inline |
Definition at line 58 of file CellDetail.cs.
References things.
Referenced by Card.SetPlaceState().
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inlinestatic |
Definition at line 25 of file CellDetail.cs.
Referenced by Cell.GetOrCreateDetail().
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inline |
Definition at line 35 of file CellDetail.cs.
References anime, area, cache, charas, designation, footmark, and things.
Referenced by Cell.TryDespawnDetail().
TransAnime CellDetail.anime |
Definition at line 21 of file CellDetail.cs.
Referenced by Point.Animate(), Point.ApplyAnime(), BaseTileMap.DrawTile(), TileMapElona.DrawTile(), TryDespawn(), and CharaRenderer.UpdatePosition().
Area CellDetail.area |
Definition at line 15 of file CellDetail.cs.
Referenced by Area.AddPoint(), BaseTileMap.DrawTile(), TileMapElona.DrawTile(), TryDespawn(), and PointTarget.Update().
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static |
Definition at line 9 of file CellDetail.cs.
Referenced by Spawn(), TryDespawn(), and WidgetDebug.UpdateText().
Definition at line 13 of file CellDetail.cs.
Referenced by Cell.AddCard(), BaseTileMap.DrawTile(), TileMapElona.DrawTile(), Point.FindChara(), Point.FirstVisibleChara(), Chara.IsEnemyOnPath(), Point.ListCards(), Point.ListCharas(), Map.ListCharasInCircle(), Point.ListCharasInNeighbor(), Point.ListInspectorTargets(), Point.ListVisibleCards(), Point.ListVisibleCharas(), Cell.RemoveCard(), TryDespawn(), PointTarget.Update(), and CoreDebug.UpdateInput().
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static |
Definition at line 5 of file CellDetail.cs.
Referenced by Spawn(), and WidgetDebug.UpdateText().
TaskDesignation CellDetail.designation |
Definition at line 19 of file CellDetail.cs.
Referenced by BaseTileMap.DrawTile(), TileMapElona.DrawTile(), AM_Build.HitResultOnDesignation(), Point.ListInspectorTargets(), DesignationList< T >.OnAdd(), AM_Build.OnProcessTiles(), InspectGroupBlock.OnSetActions(), InspectGroupObj.OnSetActions(), DesignationList< T >.Remove(), TryDespawn(), and PointTarget.Update().
Footmark CellDetail.footmark |
Definition at line 17 of file CellDetail.cs.
Referenced by GameDate.AdvanceMin(), BaseTileMap.DrawTile(), TileMapElona.DrawTile(), Map.SetFoormark(), and TryDespawn().
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static |
Definition at line 7 of file CellDetail.cs.
Definition at line 11 of file CellDetail.cs.
Referenced by Cell.AddCard(), ActPick.CanPerform(), Cell.CanSuffocate(), BaseTileMap.DrawTile(), TileMapElona.DrawTile(), Point.FindThing(), Point.FindThing< T >(), Point.GetInstalled< T >(), Cell.GetSurfaceHeight(), BaseTileMap.GetThingPosition(), Point.HasNonHomeProperty(), Cell.HasZoneStairs(), Point.ListCards(), Point.ListInspectorTargets(), Point.ListThings< T >(), Point.ListVisibleCards(), MoveThingToBottom(), MoveThingToTop(), Cell.Refresh(), Cell.RemoveCard(), Cell.RotateAll(), RecipeUpdater.RunRecipe(), ActWait.Search(), LayerCraftFloat.ShowContextMenu(), Map.TryAddRoom(), Zone.TryAddThing(), TryDespawn(), PointTarget.Update(), and CoreDebug.UpdateInput().
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staticget |
Definition at line 23 of file CellDetail.cs.