Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
void | OnChangeActionMode () |
void | Refresh () |
Public Attributes | |
UINote | note |
Properties | |
ActionMode | mode [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static CoreDebug | debug [get] |
Additional Inherited Members | |
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static int | rnd (int a) |
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static Core | core |
Definition at line 1 of file ExtraHint.cs.
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inline |
Definition at line 7 of file ExtraHint.cs.
References mode, Refresh(), and ActionMode.ShowExtraHint.
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inline |
Definition at line 16 of file ExtraHint.cs.
References UINote.Build(), UINote.Clear(), mode, note, and ActionMode.OnShowExtraHint().
Referenced by OnChangeActionMode().
UINote ExtraHint.note |
Definition at line 3 of file ExtraHint.cs.
Referenced by Refresh().
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get |
Definition at line 5 of file ExtraHint.cs.
Referenced by OnChangeActionMode(), and Refresh().