Elin Decompiled Documentation EA 23.102 Nightly
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ItemNotice Class Reference
Inheritance diagram for ItemNotice:
EMono

Public Attributes

Quest quest
 
UIText textTitle
 
UIText textDuration
 
UIButton button
 
GameObject goImage
 

Additional Inherited Members

- Static Public Member Functions inherited from EMono
static int rnd (int a)
 
- Static Public Attributes inherited from EMono
static Core core
 
- Properties inherited from EMono
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SoundManager Sound [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 3 of file ItemNotice.cs.

Member Data Documentation

◆ button

◆ goImage

GameObject ItemNotice.goImage

Definition at line 13 of file ItemNotice.cs.

◆ quest

Quest ItemNotice.quest

Definition at line 5 of file ItemNotice.cs.

◆ textDuration

UIText ItemNotice.textDuration

Definition at line 9 of file ItemNotice.cs.

Referenced by NotificationBuff.OnRefresh().

◆ textTitle

UIText ItemNotice.textTitle

Definition at line 7 of file ItemNotice.cs.


The documentation for this class was generated from the following file: