3 public override void OnDie()
10 filterLv = EClass._zone.DangerLv + 20
void SetSummon(int duration)
Chara SetHostility(Hostility h)
static string Say(string idLang, string ref1, string ref2=null, string ref3=null, string ref4=null)
Point GetNearestPoint(bool allowBlock=false, bool allowChara=true, bool allowInstalled=true, bool ignoreCenter=false, int minRadius=0)
Chara SpawnMob(string id, Point pos=null)