17 trait.
Toggle(on:
true, silent:
true);
24 return point.
GetNearestPoint(allowBlock:
false, allowChara:
false) ?? point;
31 EClass.game.survival.flags.raidLv += 5;
int GetRaw(int offsetHours=0)
Thing FindThing(Func< Thing, bool > func)
Point GetNearestPoint(bool allowBlock=false, bool allowChara=true, bool allowInstalled=true, bool ignoreCenter=false, int minRadius=0)
List< string > listReward
void MeteorThing(Point pos, string id, bool install=false)
virtual void Toggle(bool on, bool silent=false)
override Point GetSpawnPos()