31 return base.IDPlayList;
33 return "Dungeon_Boss";
52 if (base.Boss ==
null)
56 return "bossLevel".lang(base.Boss.Name);
67 boss.hostility = hostility2;
static void SetSeed(int a=-1)
static SpawnSetting Boss(int filterLv, int fixedLv=-1)
override void OnGenerateMap()
override bool AlwaysLowblock
override string TextWidgetDate
override ZoneScaleType ScaleType
override string IDPlayList
Chara SpawnMob(Point pos=null, SpawnSetting setting=null)