|
Elin Decompiled Documentation EA 23.250 Nightly Patch 1
|
Classes | |
| class | BaseTile |
| class | Cluster |
| class | ClusterObj |
| class | Clusters |
| class | ClusterThing |
| class | SpawnList |
| class | SpawnListChara |
| class | SpawnListThing |
| class | Spawns |
| class | Style |
| class | Tile |
| class | TileBlock |
| class | TileFloor |
| class | TileGroup |
Public Types | |
| enum | DoorStyle { simpleWood , FirmWood , Stone , Jail , Rune } |
| enum | StairsStyle { Soil , Wood , Stone , Rock } |
Public Member Functions | |
| void | Populate (Point point, bool interior=false, float mtpDensity=1f) |
| void | Reset () |
Static Public Member Functions | |
| static void | Init () |
Static Public Member Functions inherited from EScriptable | |
| static int | rnd (int a) |
Public Attributes | |
| NoiseLayer | layerBlock |
| BiomeID | id |
| Color | color |
| FowProfile | fowProfile |
| TileGroup | _exterior |
| TileGroup | _interior |
| Style | style |
| Spawns | spawn |
| Clusters | cluster |
| string | tags |
| int | floor_height |
Static Public Attributes | |
| static bool | forceInitialize |
Properties | |
| TileGroup | exterior [get] |
| TileGroup | interior [get] |
| SourceMaterial.Row | MatFloor [get] |
| SourceMaterial.Row | MatSub [get] |
Private Attributes | |
| SourceMaterial.Row | _mat |
| SourceMaterial.Row | _matSub |
Definition at line 7 of file BiomeProfile.cs.
| Enumerator | |
|---|---|
| simpleWood | |
| FirmWood | |
| Stone | |
| Jail | |
| Rune | |
Definition at line 9 of file BiomeProfile.cs.
|
inlinestatic |
Definition at line 781 of file BiomeProfile.cs.
References CoreRef.biomes, EClass.core, Debug, CoreRef.Biomes.dict, forceInitialize, Core.refs, Reset(), and UDictionary< TKey, TValue >.Values.
Referenced by BaseMapGen.Generate().
|
inline |
Definition at line 716 of file BiomeProfile.cs.
References Cell.Back, Point.cell, cluster, Cell.Front, Cell.HasBlock, Cell.hasDoor, Cell.HasObstacle(), interior, Cell.Left, BiomeProfile.Clusters.obj, Cell.obj, Rand.Range(), Cell.Right, BiomeProfile.Clusters.thing, and Cell.Things.
Referenced by Crawler.Crawl(), MapGenDungen.OnGenerateTerrain(), GenRoom.Populate(), MapGen.Populate(), and TraitSpotBiome.Update().
|
inline |
| TileGroup BiomeProfile._exterior |
Definition at line 678 of file BiomeProfile.cs.
| TileGroup BiomeProfile._interior |
Definition at line 680 of file BiomeProfile.cs.
|
private |
Definition at line 693 of file BiomeProfile.cs.
Referenced by Reset().
|
private |
Definition at line 696 of file BiomeProfile.cs.
Referenced by Reset().
| Clusters BiomeProfile.cluster |
Definition at line 686 of file BiomeProfile.cs.
Referenced by Populate().
| Color BiomeProfile.color |
Definition at line 674 of file BiomeProfile.cs.
| int BiomeProfile.floor_height |
Definition at line 690 of file BiomeProfile.cs.
Referenced by MapGen.OnGenerateTerrain().
|
static |
Definition at line 668 of file BiomeProfile.cs.
Referenced by Init().
| FowProfile BiomeProfile.fowProfile |
Definition at line 676 of file BiomeProfile.cs.
Referenced by BaseGameScreen.UpdateShaders().
| BiomeID BiomeProfile.id |
Definition at line 672 of file BiomeProfile.cs.
Referenced by Critter.Create().
| NoiseLayer BiomeProfile.layerBlock |
Definition at line 670 of file BiomeProfile.cs.
Referenced by MapGen.OnGenerateTerrain().
| Spawns BiomeProfile.spawn |
Definition at line 684 of file BiomeProfile.cs.
Referenced by Region.OnAdvanceHour(), and SerializedCards.Restore().
| Style BiomeProfile.style |
Definition at line 682 of file BiomeProfile.cs.
Referenced by ZonePreEnterDigStairs.Execute(), Zone.Generate(), MapGenDungen.OnGenerateTerrain(), TraitStairsLocked.OnUse(), GenRoom.Populate(), and SerializedCards.Restore().
| string BiomeProfile.tags |
Definition at line 688 of file BiomeProfile.cs.
Referenced by GenBounds.TryAddMapPiece().
|
get |
Definition at line 698 of file BiomeProfile.cs.
Referenced by PartialMap.Apply(), MapGen.OnGenerateTerrain(), and MapGenDungen.OnGenerateTerrain().
|
get |
Definition at line 700 of file BiomeProfile.cs.
Referenced by PartialMap.Apply(), ZonePreEnterDigStairs.Execute(), and Populate().
|
get |
Definition at line 712 of file BiomeProfile.cs.
Referenced by MapGen.OnGenerateTerrain().
|
get |
Definition at line 714 of file BiomeProfile.cs.