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Elin Decompiled Documentation EA 23.225 Nightly Patch 3
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Additional Inherited Members | |
Public Types inherited from BiomeProfile.BaseTile | |
| enum | SubType { None = 0 , Rnd5 = 10 , Rnd10 = 11 , Rnd20 = 12 , Pattern = 20 } |
| enum | DirType { Random8 , RandomSqrt8 , RandomSqrtSqrt8 } |
Public Attributes inherited from BiomeProfile.SpawnList | |
| float | chance = 1f |
| string | id |
Protected Member Functions inherited from BiomeProfile.BaseTile | |
| string | _GetThing (string id) |
| void | _SetThing (ref string id, string value) |
| IEnumerable< string > | ThingRows () |
| string | _GetObj (int id) |
| void | _SetObj (ref int id, string value) |
| IEnumerable< string > | ObjRows () |
| string | _GetFloor (int id) |
| void | _SetFloor (ref int id, string value) |
| IEnumerable< string > | FloorRows () |
| string | _GetBlock (int id) |
| void | _SetBlock (ref int id, string value) |
| IEnumerable< string > | BlockRows () |
| string | _GetMat (int id) |
| void | _SetMat (ref int id, string value) |
| IEnumerable< string > | MatRows () |
| string | _GetSpawnList (string id) |
| void | _SetSpawnList (ref string id, string value) |
| IEnumerable< string > | _SpawnList () |
Properties inherited from BiomeProfile.SpawnList | |
| string | _id [get, set] |
Definition at line 453 of file BiomeProfile.cs.