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Elin Decompiled Documentation EA 23.230 Nightly
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Classes | |
| class | EffectList |
Public Member Functions | |
| void | Add (Effect e) |
| void | Remove (Effect e) |
| void | KillAll () |
| void | UpdateEffects () |
Public Attributes | |
| List< Effect > | list = new List<Effect>() |
| EffectList | effects |
Static Public Attributes | |
| static EffectManager | Instance |
Static Public Attributes inherited from EMono | |
| static Core | core |
Additional Inherited Members | |
Static Public Member Functions inherited from EMono | |
| static int | rnd (int a) |
Properties inherited from EMono | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static CoreDebug | debug [get] |
Definition at line 4 of file EffectManager.cs.
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inline |
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inline |
Definition at line 32 of file EffectManager.cs.
References list.
Referenced by Scene.Clear(), and BaseGameScreen.Draw().
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inline |
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inline |
Definition at line 40 of file EffectManager.cs.
References list.
Referenced by BaseGameScreen.Draw().
| EffectList EffectManager.effects |
Definition at line 20 of file EffectManager.cs.
Referenced by Effect.Get(), Effect.Get< T >(), and Effect.Kill().
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static |
Definition at line 18 of file EffectManager.cs.
Referenced by Scene.Clear(), and BaseGameScreen.Draw().
Definition at line 16 of file EffectManager.cs.
Referenced by Add(), KillAll(), Remove(), and UpdateEffects().