Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
override void | Perform () |
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override void | OnClick (ButtonHotItem b, Hotbar h) |
virtual void | Perform () |
override void | OnShowContextMenu (UIContextMenu m) |
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string | TextHotkey () |
virtual void | OnClick (ButtonHotItem b, Hotbar h) |
virtual void | OnRightClick (ButtonHotItem b) |
virtual bool | CanAutoFire (Chara tg) |
virtual void | OnSetCurrentItem () |
virtual void | OnUnsetCurrentItem () |
virtual void | OnUnselect () |
virtual void | SetImage (Image icon) |
virtual bool | TrySetAct (ActPlan p) |
virtual void | OnMarkMapHighlights () |
virtual void | OnRenderTile (Point point, HitResult result, int dir) |
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virtual Sprite | GetSprite () |
virtual Sprite | GetSprite (bool highlight) |
virtual bool | ShouldHighlight () |
virtual void | OnAddedToBar () |
virtual void | OnShowContextMenu (UIContextMenu m) |
virtual void | OnHover (UIButton b) |
virtual void | OnClick (UIButton b) |
virtual void | OnSetItem (UIButton b) |
virtual void | SetSubText (UIText t) |
Public Attributes | |
int | x |
int | y |
Zone | zone |
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int | _bgColor |
string | text |
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ButtonHotItem | button |
Hotbar | hotbar |
bool | disabled |
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bool | always |
Properties | |
override string | Name [get] |
override string | pathSprite [get] |
override bool | CanChangeIconColor [get] |
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Color | bgColor [get, set] |
override Color | SpriteColor [get] |
virtual string | Id [get] |
virtual bool | CanChangeIconColor [get] |
virtual bool | CanName [get] |
override string | Name [get] |
override string | pathSprite [get] |
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override Sprite | SpriteHighlight [get] |
override bool | IsSelectable [get] |
override string | TextTip [get] |
virtual Thing | RenderThing [get] |
virtual Thing | Thing [get] |
virtual Thing | Tool [get] |
virtual bool | IsTool [get] |
virtual bool | LookAtMouse [get] |
virtual bool | IsGameAction [get] |
virtual bool | UseUIObjMaterial [get] |
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virtual string | TextTip [get] |
virtual string | Name [get] |
virtual Sprite | SpriteHighlight [get] |
virtual string | pathSprite [get] |
virtual bool | IsSelectable [get] |
virtual bool | AdjustImageSize [get] |
virtual bool | UseIconForHighlight [get] |
virtual bool | KeepVisibleWhenHighlighted [get] |
virtual Color | SpriteColor [get] |
virtual Vector3 | SpriteScale [get] |
virtual bool | Hidden [get] |
virtual Transition | Transition [get] |
Definition at line 3 of file HotItemFocusPos.cs.
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inlinevirtual |
Reimplemented from HotAction.
Definition at line 20 of file HotItemFocusPos.cs.
References Game.activeZone, ActionMode.Adv, EClass.game, EClass.pc, Chara.SetAIImmediate(), AM_Adv.SetTurbo(), x, y, and zone.
int HotItemFocusPos.x |
Definition at line 6 of file HotItemFocusPos.cs.
Referenced by Perform().
int HotItemFocusPos.y |
Definition at line 9 of file HotItemFocusPos.cs.
Referenced by Perform().
Zone HotItemFocusPos.zone |
Definition at line 12 of file HotItemFocusPos.cs.
Referenced by Perform().
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get |
Definition at line 18 of file HotItemFocusPos.cs.
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get |
Definition at line 14 of file HotItemFocusPos.cs.
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get |
Definition at line 16 of file HotItemFocusPos.cs.