Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
void | Show (ActionMode _am) |
void | OnChangeRadius (float a) |
Public Attributes | |
UISlider | sliderRadius |
ActionMode | am |
UISelectableGroup | group |
int | radius |
Additional Inherited Members | |
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static int | rnd (int a) |
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static Core | core |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static CoreDebug | debug [get] |
Definition at line 1 of file TerrainMenu.cs.
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inline |
Definition at line 44 of file TerrainMenu.cs.
References am, and ActionMode.brushRadius.
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inline |
Definition at line 11 of file TerrainMenu.cs.
References am, ActionMode.brushRadius, group, UISelectableGroup.Init(), UISelectableGroup.list, UIButton.mainText, ActionMode.OnClickSubMenu(), ActionMode.OnSetSubMenuButton(), UIText.SetText(), sliderRadius, ActionMode.SubMenuAsGroup, ActionMode.SubMenuModeIndex, ActionMode.UseSubMenu, and ActionMode.UseSubMenuSlider.
Referenced by ActionMode.Activate().
ActionMode TerrainMenu.am |
Definition at line 5 of file TerrainMenu.cs.
Referenced by OnChangeRadius(), and Show().
UISelectableGroup TerrainMenu.group |
Definition at line 7 of file TerrainMenu.cs.
Referenced by Show().
int TerrainMenu.radius |
Definition at line 9 of file TerrainMenu.cs.
UISlider TerrainMenu.sliderRadius |
Definition at line 3 of file TerrainMenu.cs.
Referenced by Show().