Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
void | WriteNote (Zone z) |
Public Attributes | |
UINote | note |
Image | imageZone |
Additional Inherited Members | |
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static int | rnd (int a) |
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static Core | core |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static CoreDebug | debug [get] |
Definition at line 4 of file UIMapSelector.cs.
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inline |
Definition at line 10 of file UIMapSelector.cs.
References UINote.AddHeader(), UINote.AddText(), UINote.AddTopic(), UINote.Build(), UINote.Clear(), UIItem.Hyphenate(), ZoneProfile.Load(), Spatial.Name, note, Spatial.source, and UINote.Space().
Referenced by LayerEmbark.SwitchMode().
Image UIMapSelector.imageZone |
Definition at line 8 of file UIMapSelector.cs.
UINote UIMapSelector.note |
Definition at line 6 of file UIMapSelector.cs.
Referenced by WriteNote().