Elin Decompiled Documentation EA 23.102 Nightly
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WidgetSideMenu Class Reference
Inheritance diagram for WidgetSideMenu:
Widget EMono IChangeResolution ISkinRoot

Public Types

enum  Mode { Stock , Mob , Exp }
 
- Public Types inherited from Widget
enum  WidgetType { Default , ZoomMenu }
 
enum  State { Active , Inactive }
 

Public Member Functions

override void OnActivate ()
 
void ChangeMode (int i)
 
void ChangeMode (Mode m)
 
override void OnSetContextMenu (UIContextMenu m)
 
- Public Member Functions inherited from Widget
void Test ()
 
bool IsInRightMode ()
 
void Activate ()
 
void RefreshOrder ()
 
virtual void OnActivate ()
 
virtual object CreateExtra ()
 
void Deactivate ()
 
virtual void OnDeactivate ()
 
void Close ()
 
void Reactivate ()
 
virtual void OnManagerActivate ()
 
virtual void OnManagerDeactivate ()
 
void SetAnchor (RectPosition p)
 
void SetPivot (RectPosition p)
 
virtual void OnChangePivot ()
 
void UpdateConfig ()
 
virtual void OnUpdateConfig ()
 
void ClampToScreen ()
 
virtual void OnChangeResolution ()
 
void OnChangePosition ()
 
virtual void OnChangeActionMode ()
 
virtual void OnFlip ()
 
bool IsAlignTop ()
 
Layer AddLayer (Layer l, Transform trans)
 
void RefreshTipPivotPosition ()
 
SkinSet GetSkin ()
 
SkinConfig GetSkinConfig ()
 
void SetSkin (int id, int v=0)
 
void TestSkin ()
 
virtual void ApplySkin ()
 
virtual void OnApplySkin ()
 
void InstantiateDeco (SkinDeco deco)
 
void AddDeco (SkinDeco deco)
 
void RemoveDeco (SkinDeco deco)
 
virtual bool CanShowContextMenu ()
 
void ShowContextMenu ()
 
void SetBaseContextMenu (UIContextMenu m)
 
virtual void OnSetContextMenu (UIContextMenu m)
 
void SetGridContextMenu (UIContextMenu m)
 
void SoundActivate ()
 
void OnChangeResolution ()
 
SkinSet GetSkin ()
 
SkinConfig GetSkinConfig ()
 

Public Attributes

Mode mode
 
GameObject goMob
 
GameObject goExp
 
- Public Attributes inherited from Widget
Image imageBG
 
SoundData soundActivate
 
UIDragPanel dragPanel
 
RectTransform tipPivotLeft
 
RectTransform tipPivotRight
 

Additional Inherited Members

- Static Public Member Functions inherited from EMono
static int rnd (int a)
 
- Static Public Attributes inherited from EMono
static Core core
 
- Protected Member Functions inherited from Widget
void ClampToScreenEnsured (Component c, Vector2 anchoredPos)
 
void ClampToScreen (RectTransform rect, float margin=10f)
 
- Protected Attributes inherited from Widget
bool flip
 
- Properties inherited from Widget
string ID [get]
 
Config config [get]
 
SkinRoot skinRoot [get]
 
bool IsSealed [get]
 
virtual bool ShowStyleMenu [get]
 
virtual bool AlwaysTop [get]
 
virtual bool IsStaticPosition [get]
 
virtual bool AlwaysBottom [get]
 
virtual Type SetSiblingAfter [get]
 
virtual bool ShowInBuildMode [get]
 
virtual bool RightClickToClose [get]
 
virtual bool AllowRightClickToClose [get]
 
- Properties inherited from EMono
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SoundManager Sound [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 3 of file WidgetSideMenu.cs.

Member Enumeration Documentation

◆ Mode

Enumerator
Stock 
Mob 
Exp 

Definition at line 5 of file WidgetSideMenu.cs.

Member Function Documentation

◆ ChangeMode() [1/2]

void WidgetSideMenu.ChangeMode ( int  i)
inline

Definition at line 23 of file WidgetSideMenu.cs.

24 {
25 ChangeMode(i.ToEnum<Mode>());
26 }
void ChangeMode(int i)

References ChangeMode().

Referenced by ChangeMode(), and OnActivate().

◆ ChangeMode() [2/2]

void WidgetSideMenu.ChangeMode ( Mode  m)
inline

Definition at line 28 of file WidgetSideMenu.cs.

29 {
30 mode = m;
31 goMob.SetActive(mode == Mode.Mob);
32 goExp.SetActive(mode == Mode.Exp);
33 }
GameObject goExp
GameObject goMob

References goExp, goMob, and mode.

◆ OnActivate()

override void WidgetSideMenu.OnActivate ( )
inlinevirtual

Reimplemented from Widget.

Definition at line 18 of file WidgetSideMenu.cs.

19 {
20 ChangeMode(0);
21 }

References ChangeMode().

◆ OnSetContextMenu()

override void WidgetSideMenu.OnSetContextMenu ( UIContextMenu  m)
inlinevirtual

Reimplemented from Widget.

Definition at line 35 of file WidgetSideMenu.cs.

36 {
37 m.AddChild("style").AddSlider("toggleButtonBG", (float a) => a.ToString() ?? "", base.config.skin.button, delegate(float a)
38 {
39 base.config.skin.button = (int)a;
40 ApplySkin();
41 }, 0f, base.config.skin.Skin.buttons.Count - 1, isInt: true);
43 }
UIContextMenuItem AddSlider(string text, Func< float, string > textFunc, float value, Action< float > action, float min=0f, float max=1f, bool isInt=false, bool hideOther=true, bool useInput=false)
UIContextMenu AddChild(string idLang, TextAnchor anchor)
virtual void ApplySkin()
Definition: Widget.cs:556
void SetBaseContextMenu(UIContextMenu m)
Definition: Widget.cs:608

References UIContextMenu.AddChild(), UIContextMenu.AddSlider(), Widget.ApplySkin(), and Widget.SetBaseContextMenu().

Member Data Documentation

◆ goExp

GameObject WidgetSideMenu.goExp

Definition at line 16 of file WidgetSideMenu.cs.

Referenced by ChangeMode().

◆ goMob

GameObject WidgetSideMenu.goMob

Definition at line 14 of file WidgetSideMenu.cs.

Referenced by ChangeMode().

◆ mode

Mode WidgetSideMenu.mode

Definition at line 12 of file WidgetSideMenu.cs.

Referenced by ChangeMode().


The documentation for this class was generated from the following file: