1using System.Collections.Generic;
ElementContainerCard elements
SoundSource PlaySound(string id, float v=1f, bool spatial=true)
Effect PlayEffect(string id, bool useRenderPos=true, float range=0f, Vector3 fix=default(Vector3))
void ModNum(int a, bool notify=true)
static void MakeDish(Thing food, int lv, Chara crafter=null)
Element ModBase(int ele, int v)
static Thing Create(string id, int idMat=-1, int lv=-1)
static Chara Incubate(Thing egg, Point pos, Card incubator=null)
ElementContainerZone elements
Card AddCard(Card t, Point point)