Elin Decompiled Documentation EA 23.102 Nightly
|
Public Member Functions | |
override void | OnSwitchContent (int idTab) |
void | RefreshFactions (bool religion) |
void | RefreshZones () |
![]() | |
virtual void | OnSwitchContent (int idTab) |
virtual void | OnInstantiate () |
![]() | |
void | Clear () |
void | Build () |
void | Space (int sizeY=0, int sizeX=1) |
UINote | AddNote (string id) |
UIItem | AddHeader (string text, Sprite sprite=null) |
UIItem | AddHeaderCard (string text, Sprite sprite=null) |
UIItem | AddHeaderTopic (string text, Sprite sprite=null) |
UIItem | AddHeader (string id, string text, Sprite sprite=null) |
UIItem | AddText (string text, FontColor color=FontColor.DontChange) |
UIItem | AddText (string id, string text, FontColor color=FontColor.DontChange) |
UIItem | AddText (string id, string text, Color color) |
UIItem | AddItem (string id) |
UIItem | AddTopic (string id, string text, string value=null) |
UIItem | AddTopic (string text, string value=null) |
void | AddImage (Sprite sprite) |
void | AddImage (string idFile) |
UIButton | AddButton (string text, Action onClick) |
UIButton | AddButtonLink (string text, string url) |
UIDropdown | AddDropdown (string id="DropdownDefault") |
UIButton | AddToggle (string idLang="", bool isOn=false, Action< bool > action=null) |
Transform | AddPrefab (string path) |
T | AddExtra< T > (string path) |
Public Attributes | |
UIList | listFaction |
UIFactionInfo | info |
Sprite | spriteFaction |
Sprite | spriteFaith |
UIText | textHeader |
![]() | |
RectTransform | target |
UINoteProfile | prof |
SkinType | skinType |
string | idDefaultText |
LayoutGroup | layout |
RectTransform | cur |
bool | extraRebuild |
Definition at line 3 of file ContentFaction.cs.
|
inlinevirtual |
Reimplemented from UIContent.
Definition at line 15 of file ContentFaction.cs.
References Layer.GetTextHeader(), RefreshFactions(), RefreshZones(), UIText.SetText(), textHeader, and Layer.windows.
|
inline |
Definition at line 29 of file ContentFaction.cs.
References UIList.Add(), ItemGeneral.Build(), UIItem.button1, UIList.Clear(), FactionManager.dictAll, ReligionManager.dictAll, Game.factions, EClass.game, Faction.id, Religion.id, info, Religion.IsMinorGod, listFaction, Faction.name, Religion.Name, UIList.Refresh(), Faction.relation, religion, Game.religions, UIFactionInfo.SetFaction(), ItemGeneral.SetMainText(), UIFactionInfo.SetReligion(), ItemGeneral.SetSound(), ItemGeneral.SetSubText(), FactionRelation.SetTextHostility(), Religion.SetTextRelation(), spriteFaction, spriteFaith, UIButton.subText, Faction.TextType, and Religion.TextType.
Referenced by OnSwitchContent().
|
inline |
Definition at line 85 of file ContentFaction.cs.
References ItemGeneral.Build(), UIList.Clear(), UIFactionInfo.Clear(), Chara.currentZone, Chara.faction, EClass.game, info, listFaction, Spatial.mainFaction, SpatialManager.map, Spatial.Name, Spatial.parent, EClass.pc, Zone.Region, ItemGeneral.SetMainText(), ItemGeneral.SetSound(), UIFactionInfo.SetZone(), and Game.spatials.
Referenced by OnSwitchContent().
UIFactionInfo ContentFaction.info |
Definition at line 7 of file ContentFaction.cs.
Referenced by RefreshFactions(), and RefreshZones().
UIList ContentFaction.listFaction |
Definition at line 5 of file ContentFaction.cs.
Referenced by RefreshFactions(), and RefreshZones().
Sprite ContentFaction.spriteFaction |
Definition at line 9 of file ContentFaction.cs.
Referenced by RefreshFactions().
Sprite ContentFaction.spriteFaith |
Definition at line 11 of file ContentFaction.cs.
Referenced by RefreshFactions().
UIText ContentFaction.textHeader |
Definition at line 13 of file ContentFaction.cs.
Referenced by OnSwitchContent().