Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
void | AssignUID (Faction s) |
void | OnCreateGame () |
void | OnLoad () |
T | Find< T > (string id) |
Faction | Find (string id) |
Public Attributes | |
Dictionary< string, Faction > | dictAll = new Dictionary<string, Faction>() |
new Faction | Home |
new Faction | Wilds |
GuildFighter | Fighter |
GuildMage | Mage |
GuildThief | Thief |
GuildMerchant | Merchant |
Additional Inherited Members | |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
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static Core | core |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Definition at line 5 of file FactionManager.cs.
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inline |
Definition at line 28 of file FactionManager.cs.
References Debug, dictAll, Faction.id, and Faction.uid.
Referenced by Faction.Init().
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inline |
Definition at line 67 of file FactionManager.cs.
References dictAll, and Faction.id.
Referenced by Game._Create(), Find< T >(), and OnCreateGame().
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inline |
T | : | Faction |
Definition at line 62 of file FactionManager.cs.
References Find().
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inline |
Definition at line 39 of file FactionManager.cs.
References Faction.Create(), SourceManager.factions, Fighter, Find(), Home, Mage, Merchant, EClass.sources, Thief, and Wilds.
Referenced by Game._Create().
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inline |
Definition at line 54 of file FactionManager.cs.
References dictAll, and Faction.OnLoad().
Referenced by Game.OnLoad().
Definition at line 8 of file FactionManager.cs.
Referenced by AssignUID(), Find(), Faction.GetFactionSalary(), OnLoad(), LayerFactions.RefreshFactions(), and ContentFaction.RefreshFactions().
GuildFighter FactionManager.Fighter |
Definition at line 17 of file FactionManager.cs.
Referenced by OnCreateGame().
new Faction FactionManager.Home |
Definition at line 11 of file FactionManager.cs.
Referenced by OnCreateGame().
GuildMage FactionManager.Mage |
Definition at line 20 of file FactionManager.cs.
Referenced by OnCreateGame().
GuildMerchant FactionManager.Merchant |
Definition at line 26 of file FactionManager.cs.
Referenced by DramaOutcome.guild_join(), DramaOutcome.guild_trial(), and OnCreateGame().
GuildThief FactionManager.Thief |
Definition at line 23 of file FactionManager.cs.
Referenced by OnCreateGame().
new Faction FactionManager.Wilds |
Definition at line 14 of file FactionManager.cs.
Referenced by OnCreateGame(), ContentPopulation.Refresh(), and FactionBranch.RemoveMemeber().