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    Elin Decompiled Documentation EA 23.230 Nightly
    
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Public Member Functions | |
| override void | OnSwitchContent (Window window) | 
| void | RefreshResearch () | 
| void | RefreshPolicy () | 
  Public Member Functions inherited from ELayer | |
| override void | OnBeforeAddLayer () | 
| void | InitInspector () | 
| sealed override void | Init () | 
| override void | OnAfterAddLayer () | 
| void | TryShowHelp () | 
| void | AddLayerToUI (string id) | 
| void | TryShowHint (string _langHint=null) | 
| void | TalkHomeMemeber (string id) | 
| void | TalkMaid (string id) | 
| override void | OnRightClick () | 
  Public Member Functions inherited from Layer | |
| virtual string | GetTextHeader (Window window) | 
| virtual bool | HeaderIsListOf (int id) | 
| virtual void | Init () | 
| virtual void | OnInit () | 
| virtual void | OnAfterInit () | 
| virtual void | ApplySkin () | 
| void | ShowScreenLock (string id) | 
| void | UpdateInput () | 
| virtual void | OnUpdateInput () | 
| virtual void | OnRightClick () | 
| virtual bool | OnBack () | 
| virtual void | OnChangeLayer () | 
| virtual void | OnCreate () | 
| void | _AddLayer (string id) | 
| Layer | AddLayer (string id) | 
| T | AddLayer< T > () | 
| T | AddLayer< T > (string id) | 
| T | AddLayerDontCloseOthers< T > () | 
| Layer | AddLayerDontCloseOthers (Layer l) | 
| T | GetOrAddLayer< T > () | 
| virtual void | OnBeforeAddLayer () | 
| virtual void | OnAfterAddLayer () | 
| Layer | AddLayer (Layer l) | 
| void | ToggleLayer (string id) | 
| T | ToggleLayer< T > (string id=null) | 
| void | WaitAndClose () | 
| void | OnClickClose () | 
| virtual void | Close () | 
| void | CloseLayers () | 
| void | RemoveLayers (bool removeImportant=false) | 
| bool | RemoveLayer< T > () | 
| void | RemoveLayer (Layer l) | 
| virtual void | OnKill () | 
| Layer | SetOnKill (Action action) | 
| void | DisableClose () | 
| void | Delay (float duration=0.05f) | 
| Layer | SetDelay (float d) | 
| Layer | GetLayer (string id) | 
| T | GetLayer< T > (bool fromTop=false) | 
| Layer | GetTopLayer () | 
| void | SwitchContent (int idWindow, int i) | 
| virtual void | OnSwitchContent (Window window) | 
| Layer | SetTitles (string langList, string idHeaderRow=null) | 
| bool | IsBlockWidgetClick () | 
| bool | IsHideHud () | 
| bool | IsAllowGeneralInput () | 
| bool | IsUseBlur () | 
| bool | IsPointerOnLayer () | 
| void | ApplySkin () | 
Additional Inherited Members | |
  Static Public Member Functions inherited from ELayer | |
| static int | rnd (int a) | 
  Static Public Member Functions inherited from Layer | |
| static T | Create< T > () | 
| static T | Create< T > (string path) | 
| static Layer | Create (string path) | 
  Public Attributes inherited from Layer | |
| Option | option | 
| UnityEvent | onKill | 
| Anime | animeIn | 
| Anime | animeOut | 
| bool | closeOthers | 
| bool | defaultActionMode = true | 
| Button | screenLock | 
| Layer | parent | 
| string | idLayer | 
| List< Layer > | layers = new List<Layer>() | 
| Vector2 | lastParentPos | 
| List< Window > | windows = new List<Window>() | 
| string | langHint | 
  Static Public Attributes inherited from Layer | |
| static int | skipInput | 
| static bool | closeOnRightClick | 
| static bool | rightClicked | 
| static bool | cancelKeyDown | 
| static bool | ignoreSounds | 
| static Transform | blurStopInstance | 
| static string[] | searchPath = new string[3] { "Layer", "Layer/Dialog", "Layer/LayerHome" } | 
  Protected Member Functions inherited from ELayer | |
| sealed override void | _Close () | 
| sealed override void | Kill () | 
  Protected Member Functions inherited from Layer | |
| virtual void | Awake () | 
| virtual void | _Close () | 
| virtual void | Kill () | 
  Protected Attributes inherited from Layer | |
| RectTransform | _rect | 
| bool | isDestroyed | 
  Properties inherited from ELayer | |
| static Core | core [get] | 
| static Game | game [get] | 
| static bool | AdvMode [get] | 
| static Player | player [get] | 
| static Chara | pc [get] | 
| static FactionBranch | Branch [get] | 
| static Faction | Home [get] | 
| static UI | ui [get] | 
| static Map | _map [get] | 
| static Zone | _zone [get] | 
| static Scene | scene [get] | 
| static BaseGameScreen | screen [get] | 
| static CoreConfig | config [get] | 
| static GameSetting | setting [get] | 
| static ColorProfile | Colors [get] | 
| static SourceManager | sources [get] | 
| static World | world [get] | 
| static SoundManager | Sound [get] | 
| static CoreDebug | debug [get] | 
| bool | IsFloat [get] | 
| virtual string | IdHelp [get] | 
  Properties inherited from Layer | |
| Layer | TopLayer [get] | 
| string | uid [get] | 
| virtual RectTransform | rectLayers [get] | 
| virtual bool | blockWidgetClick [get] | 
Definition at line 1 of file LayerAdmin.cs.
      
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  inlinevirtual | 
Reimplemented from Layer.
Definition at line 3 of file LayerAdmin.cs.
References Window.idTab, RefreshPolicy(), and RefreshResearch().
      
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  inline | 
      
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  inline |