Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
void | OnActivate () |
void | OnMoveZone () |
void | _Refresh () |
Static Public Member Functions | |
static void | Refresh () |
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static int | rnd (int a) |
Public Attributes | |
LayoutGroup | layout |
ButtonResourceTrack | mold |
UIButton | buttonAdd |
Dictionary< string, ButtonResourceTrack > | dictProp = new Dictionary<string, ButtonResourceTrack>() |
Dictionary< string, ButtonResourceTrack > | dictCat = new Dictionary<string, ButtonResourceTrack>() |
Static Public Attributes | |
static UIResourceTrack | Instance |
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static Core | core |
Private Attributes | |
List< string > | listRemove = new List<string>() |
bool | dirtyLayout |
Additional Inherited Members | |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static CoreDebug | debug [get] |
Definition at line 5 of file UIResourceTrack.cs.
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inline |
Definition at line 53 of file UIResourceTrack.cs.
References buttonAdd, dictCat, dictProp, dirtyLayout, item, layout, listRemove, mold, EMono.player, ButtonResourceTrack.SetCat(), ButtonResourceTrack.SetProp(), Player.trackedCards, Player.trackedCategories, and Util.
Referenced by OnActivate(), OnMoveZone(), Refresh(), ButtonResourceTrack.SetCat(), and ButtonResourceTrack.SetProp().
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inline |
Definition at line 31 of file UIResourceTrack.cs.
References _Refresh(), buttonAdd, Instance, layout, mold, and EMono.ui.
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inline |
Definition at line 45 of file UIResourceTrack.cs.
References _Refresh(), dictCat, dictProp, and layout.
Referenced by Player.MoveZone().
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inlinestatic |
Definition at line 23 of file UIResourceTrack.cs.
References _Refresh(), and Instance.
Referenced by LayerResource.RefreshCategory(), LayerResource.ShowThings(), and GameUpdater.Update().
UIButton UIResourceTrack.buttonAdd |
Definition at line 13 of file UIResourceTrack.cs.
Referenced by _Refresh(), and OnActivate().
Dictionary<string, ButtonResourceTrack> UIResourceTrack.dictCat = new Dictionary<string, ButtonResourceTrack>() |
Definition at line 17 of file UIResourceTrack.cs.
Referenced by _Refresh(), and OnMoveZone().
Dictionary<string, ButtonResourceTrack> UIResourceTrack.dictProp = new Dictionary<string, ButtonResourceTrack>() |
Definition at line 15 of file UIResourceTrack.cs.
Referenced by _Refresh(), and OnMoveZone().
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private |
Definition at line 21 of file UIResourceTrack.cs.
Referenced by _Refresh().
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static |
Definition at line 7 of file UIResourceTrack.cs.
Referenced by Player.MoveZone(), OnActivate(), and Refresh().
LayoutGroup UIResourceTrack.layout |
Definition at line 9 of file UIResourceTrack.cs.
Referenced by _Refresh(), OnActivate(), and OnMoveZone().
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private |
Definition at line 19 of file UIResourceTrack.cs.
Referenced by _Refresh().
ButtonResourceTrack UIResourceTrack.mold |
Definition at line 11 of file UIResourceTrack.cs.
Referenced by _Refresh(), and OnActivate().