34 case "guild_master_fighter":
35 case "guild_clerk_fighter":
36 case "guild_doorman_fighter":
38 case "guild_master_thief":
39 case "guild_clerk_thief":
40 case "guild_doorman_thief":
42 case "guild_master_mage":
43 case "guild_clerk_mage":
44 case "guild_doorman_mage":
46 case "guild_master_merchant":
47 case "guild_clerk_merchant":
66 public override string TextType =>
"sub_guild".lang();
97 EClass._zone.development = (10 + relation.rank * 5) * 10;
override bool IsCurrentZone
override bool IsCurrentZone
override bool IsCurrentZone
override bool IsCurrentZone
static Guild CurrentDrama
static GuildMerchant Merchant
void RefreshDevelopment()
static QuestGuild CurrentQuest
static GuildFighter Fighter
virtual bool IsCurrentZone
static Guild GetCurrentGuild()
static LayerDrama Instance