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Elin Decompiled Documentation EA 23.225 Nightly Patch 3
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Public Member Functions | |
| int | ServicePrice (int a) |
| bool | CanGiveContribution (Chara c) |
| bool | ShowBounty (Chara c) |
| bool | HasBounty (Chara c) |
Public Member Functions inherited from Guild | |
| void | RefreshDevelopment () |
Public Member Functions inherited from Faction | |
| void | Init () |
| void | OnLoad () |
| float | GetHappiness () |
| Sprite | GetSprite () |
| int | CountTax () |
| int | GetMaxReserve () |
| List< FactionBranch > | GetChildren () |
| int | CountWealth () |
| int | CountTerritories () |
| int | CountMembers () |
| Hostility | GetHostility () |
| void | ModRelation (int a) |
| bool | HasMember (string id, bool includeReserve=true) |
| bool | IsWearingPanty (Chara c) |
| void | AddContribution (int a) |
| void | AddReserve (Chara c) |
| void | RemoveReserve (Chara c) |
| void | OnAdvanceDay () |
| void | OnAdvanceMonth () |
| void | TryPayBill (Thing bill) |
| FactionBranch | FindBranch (Chara c) |
| void | AddGlobalPolicy (int id) |
| bool | IsGlobalPolicyActive (int id) |
| void | SetGlobalPolicyActive (int id, bool active) |
| int | GetResidentTax () |
| int | GetRankIncome () |
| int | GetFactionSalary () |
| int | GetTotalTax (bool evasion) |
| int | GetBaseTax (bool evasion) |
| int | GetFameTax (bool evasion) |
| int | EvadeTax (int v, bool evasion) |
| void | SetTaxTooltip (UINote n) |
| int | CountTaxFreeLand () |
Properties | |
| override QuestGuild | Quest [get] |
| override bool | IsCurrentZone [get] |
Properties inherited from Guild | |
| static Guild | Current [get] |
| static Guild | CurrentDrama [get] |
| static GuildFighter | Fighter [get] |
| static GuildMage | Mage [get] |
| static GuildThief | Thief [get] |
| static GuildMerchant | Merchant [get] |
| static QuestGuild | CurrentQuest [get] |
| override string | TextType [get] |
| virtual QuestGuild | Quest [get] |
| virtual bool | IsCurrentZone [get] |
| bool | IsMember [get] |
Properties inherited from Faction | |
| string | Name [get] |
| SourceFaction.Row | source [get] |
| virtual string | TextType [get] |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Additional Inherited Members | |
Static Public Member Functions inherited from Guild | |
| static Guild | GetCurrentGuild () |
Static Public Member Functions inherited from Faction | |
| static Faction | Create (SourceFaction.Row r) |
Static Public Member Functions inherited from EClass | |
| static int | rndSeed (int a, int seed) |
| static int | rnd (long a) |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Public Attributes inherited from Faction | |
| FactionRelation | relation = new FactionRelation() |
| string | id |
| string | uid |
| string | name |
| List< HireInfo > | listReserve = new List<HireInfo>() |
| ElementContainerZone | elements = new ElementContainerZone() |
| HashSet< int > | globalPolicies = new HashSet<int>() |
| ElementContainerFaction | charaElements = new ElementContainerFaction() |
| SourceFaction.Row | _source |
Static Public Attributes inherited from EClass | |
| static Core | core |
Definition at line 1 of file GuildFighter.cs.
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inline |
Definition at line 26 of file GuildFighter.cs.
References Card.c_bossType, Card.Chara, Card.IsUnique, Chara.OriginalHostility, and Card.rarity.
Referenced by HasBounty().
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inline |
Definition at line 44 of file GuildFighter.cs.
References CanGiveContribution(), FactionRelation.rank, Faction.relation, and Card.uid.
Referenced by Chara.GetHoverText().
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inline |
Definition at line 17 of file GuildFighter.cs.
References FactionRelation.rank, and Faction.relation.
Referenced by CalcMoney.Heal(), CalcMoney.Identify(), CalcMoney.Meal(), and CalcMoney.Picklock().
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inline |
Definition at line 39 of file GuildFighter.cs.
Referenced by Chara.GetHoverText().
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get |
Definition at line 5 of file GuildFighter.cs.
Referenced by Guild.GetCurrentGuild().
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get |
Definition at line 3 of file GuildFighter.cs.