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Elin Decompiled Documentation EA 23.229 Stable 1st Anniversary Patch 2
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Public Member Functions | |
| void | SetOwner (FactionBranch _branch) |
| void | Add (Expedition ex) |
| void | OnSimulateHour () |
Public Attributes | |
| Dictionary< int, Expedition > | dict = new Dictionary<int, Expedition>() |
| FactionBranch | branch |
Additional Inherited Members | |
Static Public Member Functions inherited from EClass | |
| static int | rndSeed (int a, int seed) |
| static int | rnd (long a) |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Static Public Attributes inherited from EClass | |
| static Core | core |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Definition at line 5 of file ExpeditionManager.cs.
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inline |
Definition at line 21 of file ExpeditionManager.cs.
References dict, Expedition.Start(), and Expedition.uidChara.
Referenced by ListPeopleExpedition.OnClick(), and Chara.TryWorkOutside().
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inline |
Definition at line 27 of file ExpeditionManager.cs.
References dict, and Expedition.OnAdvanceHour().
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inline |
Definition at line 12 of file ExpeditionManager.cs.
References branch, dict, and Expedition.SetOwner().
Referenced by FactionBranch.SetOwner().
| FactionBranch ExpeditionManager.branch |
Definition at line 10 of file ExpeditionManager.cs.
Referenced by SetOwner().
| Dictionary<int, Expedition> ExpeditionManager.dict = new Dictionary<int, Expedition>() |
Definition at line 8 of file ExpeditionManager.cs.
Referenced by Add(), Expedition.End(), OnSimulateHour(), and SetOwner().