Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
void | SetTopic (ContentPopulation.Topic t) |
Public Attributes | |
UIItem | header |
LayoutGroup | layout |
Additional Inherited Members | |
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static int | rnd (int a) |
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static Core | core |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static CoreDebug | debug [get] |
Definition at line 4 of file ItemPopulation.cs.
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inline |
Definition at line 10 of file ItemPopulation.cs.
References ContentPopulation.colors, Chara.GetSprite(), UIButton.icon, ContentPopulation.Instance, layout, Card.Name, EMono.ui, and Util.
Referenced by ContentPopulation.Refresh().
UIItem ItemPopulation.header |
Definition at line 6 of file ItemPopulation.cs.
LayoutGroup ItemPopulation.layout |
Definition at line 8 of file ItemPopulation.cs.
Referenced by SetTopic().