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Elin Decompiled Documentation EA 23.236 Nightly Patch 1
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Public Member Functions | |
| void | Init (string hint) |
| void | Update () |
Public Member Functions inherited from ELayer | |
| override void | OnBeforeAddLayer () |
| void | InitInspector () |
| sealed override void | Init () |
| override void | OnAfterAddLayer () |
| void | TryShowHelp () |
| void | AddLayerToUI (string id) |
| void | TryShowHint (string _langHint=null) |
| void | TalkHomeMemeber (string id) |
| void | TalkMaid (string id) |
| override void | OnRightClick () |
Public Member Functions inherited from Layer | |
| virtual string | GetTextHeader (Window window) |
| virtual bool | HeaderIsListOf (int id) |
| virtual void | Init () |
| virtual void | OnInit () |
| virtual void | OnAfterInit () |
| virtual void | ApplySkin () |
| void | ShowScreenLock (string id) |
| void | UpdateInput () |
| virtual void | OnUpdateInput () |
| virtual void | OnRightClick () |
| virtual bool | OnBack () |
| virtual void | OnChangeLayer () |
| virtual void | OnCreate () |
| void | _AddLayer (string id) |
| Layer | AddLayer (string id) |
| T | AddLayer< T > () |
| T | AddLayer< T > (string id) |
| T | AddLayerDontCloseOthers< T > () |
| Layer | AddLayerDontCloseOthers (Layer l) |
| T | GetOrAddLayer< T > () |
| virtual void | OnBeforeAddLayer () |
| virtual void | OnAfterAddLayer () |
| Layer | AddLayer (Layer l) |
| void | ToggleLayer (string id) |
| T | ToggleLayer< T > (string id=null) |
| void | WaitAndClose () |
| void | OnClickClose () |
| virtual void | Close () |
| void | CloseLayers () |
| void | RemoveLayers (bool removeImportant=false) |
| bool | RemoveLayer< T > () |
| void | RemoveLayer (Layer l) |
| virtual void | OnKill () |
| Layer | SetOnKill (Action action) |
| void | DisableClose () |
| void | Delay (float duration=0.05f) |
| Layer | SetDelay (float d) |
| Layer | GetLayer (string id) |
| T | GetLayer< T > (bool fromTop=false) |
| Layer | GetTopLayer () |
| void | SwitchContent (int idWindow, int i) |
| virtual void | OnSwitchContent (Window window) |
| Layer | SetTitles (string langList, string idHeaderRow=null) |
| bool | IsBlockWidgetClick () |
| bool | IsHideHud () |
| bool | IsAllowGeneralInput () |
| bool | IsUseBlur () |
| bool | IsPointerOnLayer () |
| void | ApplySkin () |
Static Public Member Functions | |
| static LayerProgress | StartAsync (string text, UniTask< bool > task, Action onCancel=null) |
| static LayerProgress | Start (string text, Action onComplete=null) |
| static void | Start (string text, Action thread, Action onComplete) |
Static Public Member Functions inherited from ELayer | |
| static int | rnd (int a) |
Static Public Member Functions inherited from Layer | |
| static T | Create< T > () |
| static T | Create< T > (string path) |
| static Layer | Create (string path) |
Public Attributes | |
| float | speed |
| float | minTime |
| float | endTime |
| float | minProgress |
| Slider | bar |
| Text | text |
| Action | onComplete |
| Func< bool > | funcComplete |
| UniTask< bool > | unitask |
| Action | onCancel |
| bool | useUnitask |
| CanvasGroup | cg |
Public Attributes inherited from Layer | |
| Option | option |
| UnityEvent | onKill |
| Anime | animeIn |
| Anime | animeOut |
| bool | closeOthers |
| bool | defaultActionMode = true |
| Button | screenLock |
| Layer | parent |
| string | idLayer |
| List< Layer > | layers = new List<Layer>() |
| Vector2 | lastParentPos |
| List< Window > | windows = new List<Window>() |
| string | langHint |
Static Public Attributes | |
| static bool | completed |
| static bool | isActive |
| static float | progress |
Static Public Attributes inherited from Layer | |
| static int | skipInput |
| static bool | closeOnRightClick |
| static bool | rightClicked |
| static bool | cancelKeyDown |
| static bool | ignoreSounds |
| static Transform | blurStopInstance |
| static string[] | searchPath = new string[3] { "Layer", "Layer/Dialog", "Layer/LayerHome" } |
Private Attributes | |
| float | value |
Additional Inherited Members | |
Protected Member Functions inherited from ELayer | |
| sealed override void | _Close () |
| sealed override void | Kill () |
Protected Member Functions inherited from Layer | |
| virtual void | Awake () |
| virtual void | _Close () |
| virtual void | Kill () |
Protected Attributes inherited from Layer | |
| RectTransform | _rect |
| bool | isDestroyed |
Properties inherited from ELayer | |
| static Core | core [get] |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static FactionBranch | Branch [get] |
| static Faction | Home [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static CoreConfig | config [get] |
| static GameSetting | setting [get] |
| static ColorProfile | Colors [get] |
| static SourceManager | sources [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
| bool | IsFloat [get] |
| virtual string | IdHelp [get] |
Properties inherited from Layer | |
| Layer | TopLayer [get] |
| string | uid [get] |
| virtual RectTransform | rectLayers [get] |
| virtual bool | blockWidgetClick [get] |
Definition at line 8 of file LayerProgress.cs.
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inline |
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inlinestatic |
Definition at line 100 of file LayerProgress.cs.
References Init(), onComplete, text, and ELayer.ui.
Referenced by Steam.CreateUserContent().
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inlinestatic |
Definition at line 108 of file LayerProgress.cs.
References completed, ELayer.core, Core.debug, CoreDebug.dontUseThread, Init(), onComplete, text, and ELayer.ui.
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inlinestatic |
Definition at line 90 of file LayerProgress.cs.
References Init(), onCancel, text, and ELayer.ui.
Referenced by TraitMoongate.OnUse().
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inline |
Definition at line 52 of file LayerProgress.cs.
References Layer.Close(), completed, endTime, isActive, minProgress, minTime, onCancel, onComplete, progress, speed, unitask, useUnitask, and value.
| Slider LayerProgress.bar |
Definition at line 24 of file LayerProgress.cs.
| CanvasGroup LayerProgress.cg |
Definition at line 38 of file LayerProgress.cs.
Referenced by Init().
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static |
Definition at line 10 of file LayerProgress.cs.
| float LayerProgress.endTime |
Definition at line 20 of file LayerProgress.cs.
Referenced by Update().
| Func<bool> LayerProgress.funcComplete |
Definition at line 30 of file LayerProgress.cs.
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static |
Definition at line 12 of file LayerProgress.cs.
| float LayerProgress.minProgress |
Definition at line 22 of file LayerProgress.cs.
Referenced by Update().
| float LayerProgress.minTime |
Definition at line 18 of file LayerProgress.cs.
Referenced by Update().
| Action LayerProgress.onCancel |
Definition at line 34 of file LayerProgress.cs.
Referenced by Steam.CreateUserContent(), StartAsync(), and Update().
| Action LayerProgress.onComplete |
Definition at line 28 of file LayerProgress.cs.
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static |
Definition at line 14 of file LayerProgress.cs.
| float LayerProgress.speed |
Definition at line 16 of file LayerProgress.cs.
Referenced by Update().
| Text LayerProgress.text |
Definition at line 26 of file LayerProgress.cs.
Referenced by Start(), and StartAsync().
| UniTask<bool> LayerProgress.unitask |
Definition at line 32 of file LayerProgress.cs.
Referenced by Update().
| bool LayerProgress.useUnitask |
Definition at line 36 of file LayerProgress.cs.
Referenced by Update().
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private |
Definition at line 40 of file LayerProgress.cs.