Elin Decompiled Documentation EA 23.102 Nightly
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MsgLog.Data Class Reference
Inheritance diagram for MsgLog.Data:
EClass

Public Attributes

string text
 
string col
 
Date date
 

Additional Inherited Members

- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from EClass
static Core core
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 8 of file MsgLog.cs.

Member Data Documentation

◆ col

string MsgLog.Data.col

Definition at line 14 of file MsgLog.cs.

◆ date

Date MsgLog.Data.date

Definition at line 17 of file MsgLog.cs.

Referenced by MsgLog.GetList().

◆ text

string MsgLog.Data.text

Definition at line 11 of file MsgLog.cs.


The documentation for this class was generated from the following file: