Elin Decompiled Documentation EA 23.102 Nightly
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SourcePrefTile Class Reference
Inheritance diagram for SourcePrefTile:
SourcePref EClass

Additional Inherited Members

- Public Member Functions inherited from SourcePref
void OnAfterDeserialize ()
 
void OnBeforeSerialize ()
 
void Validate ()
 
- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Public Attributes inherited from SourcePref
int[] ints = new int[25]
 
BitArray32 _bits1
 
- Static Public Attributes inherited from EClass
static Core core
 
- Properties inherited from SourcePref
int test [get]
 
PrefFlag flags [get, set]
 
int shadow [get, set]
 
float height [get, set]
 
int liquidMod [get, set]
 
int liquidModMax [get, set]
 
float hatY [get, set]
 
float stackX [get, set]
 
float x [get, set]
 
float y [get, set]
 
float z [get, set]
 
int pivotX [get, set]
 
int pivotY [get, set]
 
int shadowX [get, set]
 
int shadowY [get, set]
 
int shadowRX [get, set]
 
int shadowRY [get, set]
 
int shadowBX [get, set]
 
int shadowBY [get, set]
 
int shadowBRX [get, set]
 
int shadowBRY [get, set]
 
int equipX [get, set]
 
int equipY [get, set]
 
int scaleIcon [get, set]
 
bool bypassShadow [get, set]
 
bool UsePref [get]
 
bool Float [get]
 
bool Surface [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 4 of file SourcePrefTile.cs.


The documentation for this class was generated from the following file: