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Elin Decompiled Documentation EA 23.226 Nightly
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Additional Inherited Members | |
Public Types inherited from BaseTileSelector | |
| enum | SelectType { Single , Multiple , None } |
| enum | HitType { None , Default , Floor , Block , Inspect } |
| enum | BoxType { Box , Fence } |
| enum | ProcessMode { Render , Prpcess , Summary } |
Public Member Functions inherited from BaseTileSelector | |
| void | OnChangeActionMode () |
| virtual void | OnRenderTile (Point point, HitResult result, bool shouldHide) |
| void | OnUpdate () |
| void | TryProcessTiles (Point _end) |
| void | ProcessTiles (Point start, Point end, ProcessMode processMode) |
| void | ProcessFillTiles (Point start, ProcessMode processMode) |
| bool | IsInRange (int x, int z, Point end) |
| void | RefreshMouseInfo (bool force=false) |
| void | ExecuteSummary () |
| void | RefreshSummary () |
Static Public Member Functions inherited from EMono | |
| static int | rnd (int a) |
Public Attributes inherited from BaseTileSelector | |
| HitType | inspectHitType |
| bool | inspectorHighlight |
| HitSummary | summary = new HitSummary() |
| Point | start |
| Point | temp = new Point() |
| Point | lastPoint = new Point() |
| Point | lastClickPoint = new Point() |
| bool | processing |
| bool | autoClick |
| bool | firstInMulti |
Static Public Attributes inherited from EMono | |
| static Core | core |
Properties inherited from BaseTileSelector | |
| ActionMode | mode [get] |
| SelectType | selectType [get] |
| HitType | hitType [get] |
| BoxType | boxType [get] |
| int | hitW [get] |
| int | hitH [get] |
| bool | multisize [get] |
| int | Width [get] |
| int | Height [get] |
Properties inherited from EMono | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static CoreDebug | debug [get] |
Definition at line 1 of file TileSelector.cs.