Elin Decompiled Documentation EA 23.102 Nightly
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Public Types | |
enum | Span { Free , Eat , Work , Sleep } |
Public Member Functions | |
Span | GetSpan (int hour) |
Static Public Member Functions | |
static void | Init () |
static TimeTable | Add (string raw, string id) |
static TimeTable | GetTimeTable (string id) |
static Span | GetSpan (string id, int hour) |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
Public Attributes | |
Span[] | spans = new Span[24] |
Static Public Attributes | |
static Dictionary< string, TimeTable > | dict = new Dictionary<string, TimeTable>() |
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static Core | core |
Static Private Member Functions | |
static Span | GetSpan (char s) |
Static Private Attributes | |
static bool | unityInit |
Additional Inherited Members | |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Definition at line 3 of file TimeTable.cs.
enum TimeTable.Span |
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inlinestatic |
Definition at line 29 of file TimeTable.cs.
References dict, GetSpan(), and spans.
Referenced by Init().
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inlinestaticprivate |
Definition at line 50 of file TimeTable.cs.
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inline |
Definition at line 61 of file TimeTable.cs.
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inlinestatic |
Definition at line 45 of file TimeTable.cs.
References dict.
Referenced by Add(), Chara.GetGoalFromTimeTable(), and Chara.TickWork().
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inlinestatic |
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inlinestatic |
Definition at line 19 of file TimeTable.cs.
References Add(), and unityInit.
Referenced by SourceManager.Init().
Definition at line 13 of file TimeTable.cs.
Referenced by Add(), GetSpan(), and GetTimeTable().
Definition at line 17 of file TimeTable.cs.
Referenced by Add().
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staticprivate |
Definition at line 15 of file TimeTable.cs.
Referenced by Init().