Elin Decompiled Documentation EA 23.102 Nightly
|
Public Member Functions | |
void | SetContainer (Card t, Window.SaveData d) |
void | Refresh () |
Public Attributes | |
Card | container |
UIList | list |
Window.SaveData | data |
bool | needRefresh |
Private Member Functions | |
void | OnEnable () |
Additional Inherited Members | |
![]() | |
static int | rnd (int a) |
![]() | |
static Core | core |
![]() | |
static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static CoreDebug | debug [get] |
Definition at line 3 of file UIDistribution.cs.
|
inlineprivate |
Definition at line 13 of file UIDistribution.cs.
References needRefresh, and Refresh().
|
inline |
Definition at line 30 of file UIDistribution.cs.
References UIList.Add(), ButtonCategory.buttonFold, ButtonCategory.buttonToggle, SourceManager.categories, SourceCategory.Row.children, SourceCategory.Row.Contatin(), data, UIButton.icon, if(), SourceCategory.Row.IsChildOf(), item, list, UIList.Refresh(), ButtonCategory.SetFold(), EMono.sources, and ButtonCategory.uid.
Referenced by OnEnable().
|
inline |
Definition at line 22 of file UIDistribution.cs.
References container, data, and needRefresh.
Referenced by UIInventory.ShowAdvDistribution().
Card UIDistribution.container |
Definition at line 5 of file UIDistribution.cs.
Referenced by SetContainer().
Window.SaveData UIDistribution.data |
Definition at line 9 of file UIDistribution.cs.
Referenced by Refresh(), and SetContainer().
UIList UIDistribution.list |
Definition at line 7 of file UIDistribution.cs.
Referenced by Refresh().
bool UIDistribution.needRefresh |
Definition at line 11 of file UIDistribution.cs.
Referenced by OnEnable(), and SetContainer().